some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far

This commit is contained in:
sinaioutlander
2020-10-23 01:50:33 +11:00
parent 48ed78ec36
commit 508ca27ec2
79 changed files with 2206 additions and 10276 deletions

View File

@ -1,12 +1,12 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Explorer;
using ExplorerBeta;
#if ML
using MelonLoader;
[assembly: MelonInfo(typeof(ExplorerMelonMod), "Explorer", ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
[assembly: MelonInfo(typeof(ExplorerMelonMod), "ExplorerBeta", ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
[assembly: MelonGame(null, null)]
#endif