mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-13 15:26:36 +08:00
some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far
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@ -1,28 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Explorer.CacheObject;
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namespace Explorer.UI.Inspectors
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{
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public class StaticInspector : ReflectionInspector
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{
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public override bool IsStaticInspector => true;
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public override void Init()
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{
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base.Init();
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}
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public override bool ShouldProcessMember(CacheMember holder)
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{
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return base.ShouldProcessMember(holder);
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}
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public override void WindowFunction(int windowID)
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{
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base.WindowFunction(windowID);
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}
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}
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}
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