some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far

This commit is contained in:
sinaioutlander
2020-10-23 01:50:33 +11:00
parent 48ed78ec36
commit 508ca27ec2
79 changed files with 2206 additions and 10276 deletions

View File

@ -1,28 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Explorer.CacheObject;
namespace Explorer.UI.Inspectors
{
public class StaticInspector : ReflectionInspector
{
public override bool IsStaticInspector => true;
public override void Init()
{
base.Init();
}
public override bool ShouldProcessMember(CacheMember holder)
{
return base.ShouldProcessMember(holder);
}
public override void WindowFunction(int windowID)
{
base.WindowFunction(windowID);
}
}
}