Better EntryType checking for enumerables and dicts

This commit is contained in:
Sinai
2021-05-19 19:24:33 +10:00
parent e5d2d29a47
commit 5abfa3da67
5 changed files with 124 additions and 35 deletions

View File

@ -258,6 +258,18 @@ namespace UnityExplorer
}
}
private static bool IsAssignableFrom(Type thisType, Type fromType)
{
if (!Il2CppTypeNotNull(fromType, out IntPtr fromTypePtr)
|| !Il2CppTypeNotNull(thisType, out IntPtr thisTypePtr))
{
// one or both of the types are not Il2Cpp types, use normal check
return thisType.IsAssignableFrom(fromType);
}
return il2cpp_class_is_assignable_from(thisTypePtr, fromTypePtr);
}
#endregion
@ -508,7 +520,7 @@ namespace UnityExplorer
#endregion
#region Il2cpp reflection blacklist
#region Il2cpp reflection blacklist
public override string DefaultReflectionBlacklist => string.Join(";", defaultIl2CppBlacklist);
@ -654,10 +666,54 @@ namespace UnityExplorer
"UnityEngine.XR.InputDevice.SendHapticImpulse",
};
#endregion
#endregion
#region Temp il2cpp list/dictionary fixes
protected override bool Internal_TryGetEntryType(Type enumerableType, out Type type)
{
// Check for system types (not unhollowed)
if (base.Internal_TryGetEntryType(enumerableType, out type))
return true;
// Type is either an IL2CPP enumerable, or its not generic.
if (type.IsGenericType)
{
// Temporary naive solution until IL2CPP interface support improves.
// This will work fine for most cases, but there are edge cases which would not work.
type = type.GetGenericArguments()[0];
return true;
}
// Unable to determine entry type
type = typeof(object);
return false;
}
protected override bool Internal_TryGetEntryTypes(Type type, out Type keys, out Type values)
{
if (base.Internal_TryGetEntryTypes(type, out keys, out values))
return true;
// Type is either an IL2CPP dictionary, or its not generic.
if (type.IsGenericType)
{
// Naive solution until IL2CPP interfaces improve.
var args = type.GetGenericArguments();
if (args.Length == 2)
{
keys = args[0];
values = args[1];
return true;
}
}
keys = typeof(object);
values = typeof(object);
return false;
}
#region Temp il2cpp list/dictionary fixes
// Temp fix until Unhollower interface support improves

View File

@ -495,6 +495,39 @@ namespace UnityExplorer
enumerator = (list as IEnumerable).GetEnumerator();
return true;
}
// TryGetEntryType
public static bool TryGetEntryType(Type enumerableType, out Type type)
=> Instance.Internal_TryGetEntryType(enumerableType, out type);
protected virtual bool Internal_TryGetEntryType(Type enumerableType, out Type type)
{
// Check for arrays
if (enumerableType.IsArray)
{
type = enumerableType.GetElementType();
return true;
}
// Check for implementation of IEnumerable<T>, IList<T> or ICollection<T>
foreach (var t in enumerableType.GetInterfaces())
{
if (t.IsGenericType)
{
var typeDef = t.GetGenericTypeDefinition();
if (typeDef == typeof(IEnumerable<>) || typeDef == typeof(IList<>) || typeDef == typeof(ICollection<>))
{
type = t.GetGenericArguments()[0];
return true;
}
}
}
// Unable to determine any generic element type, just use object.
type = typeof(object);
return false;
}
// IsDictionary
@ -524,5 +557,28 @@ namespace UnityExplorer
yield return new DictionaryEntry(enumerator.Key, enumerator.Value);
}
}
// TryGetEntryTypes
public static bool TryGetEntryTypes(Type dictionaryType, out Type keys, out Type values)
=> Instance.Internal_TryGetEntryTypes(dictionaryType, out keys, out values);
protected virtual bool Internal_TryGetEntryTypes(Type dictionaryType, out Type keys, out Type values)
{
foreach (var t in dictionaryType.GetInterfaces())
{
if (t.IsGenericType && t.GetGenericTypeDefinition() == typeof(IDictionary<,>))
{
var args = t.GetGenericArguments();
keys = args[0];
values = args[1];
return true;
}
}
keys = typeof(object);
values = typeof(object);
return false;
}
}
}