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https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-15 07:56:41 +08:00
Better EntryType checking for enumerables and dicts
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@ -2,6 +2,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityExplorer.UI.CacheObject;
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@ -21,8 +22,8 @@ namespace UnityExplorer.UI.IValues
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public override bool CanWrite => base.CanWrite && RefIDictionary != null && !RefIDictionary.IsReadOnly;
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public Type KeyType;
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public Type ValueType;
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public Type KeysType;
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public Type ValuesType;
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public IDictionary RefIDictionary;
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public int ItemCount => cachedEntries.Count;
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@ -75,24 +76,13 @@ namespace UnityExplorer.UI.IValues
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else
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{
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var type = value.GetActualType();
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if (type.TryGetGenericArguments(out var args) && args.Length == 2)
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{
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KeyType = args[0];
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ValueType = args[1];
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}
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else
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{
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KeyType = typeof(object);
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ValueType = typeof(object);
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}
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ReflectionUtility.TryGetEntryTypes(type, out KeysType, out ValuesType);
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CacheEntries(value);
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TopLabel.text = $"[{cachedEntries.Count}] {SignatureHighlighter.Parse(type, false)}";
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}
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this.DictScrollPool.Refresh(true, false);
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}
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@ -117,7 +107,7 @@ namespace UnityExplorer.UI.IValues
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else
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cache = cachedEntries[idx];
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cache.SetFallbackType(ValueType);
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cache.SetFallbackType(ValuesType);
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cache.SetKey(dictEnumerator.Current.Key);
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cache.SetValueFromSource(dictEnumerator.Current.Value);
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@ -74,12 +74,7 @@ namespace UnityExplorer.UI.IValues
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else
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{
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var type = value.GetActualType();
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if (type.TryGetGenericArguments(out var args))
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EntryType = args[0];
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else if (type.HasElementType)
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EntryType = type.GetElementType();
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else
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EntryType = typeof(object);
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ReflectionUtility.TryGetEntryType(type, out EntryType);
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CacheEntries(value);
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