cleanup unstripping

This commit is contained in:
sinaioutlander
2020-11-09 16:43:19 +11:00
parent 3783638c89
commit 5e761e2379
22 changed files with 115 additions and 130 deletions

View File

@ -25,18 +25,18 @@
<Prefer32Bit>false</Prefer32Bit>
<RootNamespace>UnityExplorer</RootNamespace>
<AssemblyName>UnityExplorer</AssemblyName>
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
<BIECppGameFolder>D:\Steam\steamapps\common\Outward</BIECppGameFolder>
<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
<BIEMonoGameFolder>D:\source\Unity Projects\Test\_BUILD_MONO</BIEMonoGameFolder>
<!-- Set this to the BepInEx Mono Managed folder, without the ending '\' character. -->
<BIEMonoManagedFolder>D:\source\Unity Projects\Test\_BUILD_MONO\Test_Data\Managed</BIEMonoManagedFolder>
<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
<MLCppGameFolder>D:\Steam\steamapps\common\VRChat</MLCppGameFolder>
<!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
<MLMonoGameFolder>D:\source\Unity Projects\Test\_BUILD_MONO</MLMonoGameFolder>
<!-- Set this to the Mono Managed folder, without the ending '\' character. -->
<!-- Set this to the MelonLoader Mono Managed folder, without the ending '\' character. -->
<MLMonoManagedFolder>D:\source\Unity Projects\Test\_BUILD_MONO\Test_Data\Managed</MLMonoManagedFolder>
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
<BIECppGameFolder>D:\Steam\steamapps\common\Outward_Il2Cpp</BIECppGameFolder>
<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
<BIEMonoGameFolder>D:\source\Unity Projects\Test\_BUILD_MONO</BIEMonoGameFolder>
<!-- Set this to the BepInEx Managed folder, without the ending '\' character. -->
<BIEMonoManagedFolder>D:\source\Unity Projects\Test\_BUILD_MONO\Test_Data\Managed</BIEMonoManagedFolder>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
@ -108,10 +108,6 @@
<HintPath>$(MLMonoGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
<Private>False</Private>
</Reference>
<!--<Reference Include="netstandard">
<HintPath>$(MLMonoManagedFolder)\netstandard.dll</HintPath>
<Private>False</Private>
</Reference>-->
<Reference Include="Unity.TextMeshPro">
<HintPath>$(MLMonoManagedFolder)\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
@ -163,10 +159,6 @@
<HintPath>$(BIEMonoGameFolder)\BepInEx\core\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<!--<Reference Include="netstandard">
<HintPath>$(BIEMonoManagedFolder)\netstandard.dll</HintPath>
<Private>False</Private>
</Reference>-->
<Reference Include="Unity.TextMeshPro">
<HintPath>$(BIEMonoManagedFolder)\Unity.TextMeshPro.dll</HintPath>
<Private>False</Private>
@ -388,13 +380,13 @@
<Compile Include="UI\Shared\PageHandler.cs" />
<Compile Include="UI\Shared\SyntaxColors.cs" />
<Compile Include="UI\UIManager.cs" />
<Compile Include="Unstrip\AssetBundle\AssetBundleUnstrip.cs" />
<Compile Include="Unstrip\ColorUtility\ColorUtilityUnstrip.cs" />
<Compile Include="Unstrip\ImageConversion\ImageConversionUnstrip.cs" />
<Compile Include="Unstrip\AssetBundleUnstrip.cs" />
<Compile Include="Unstrip\ColorUtilityUnstrip.cs" />
<Compile Include="Unstrip\ImageConversionUnstrip.cs" />
<Compile Include="Helpers\ICallHelper.cs" />
<Compile Include="Unstrip\LayerMask\LayerMaskUnstrip.cs" />
<Compile Include="Unstrip\Resources\ResourcesUnstrip.cs" />
<Compile Include="Unstrip\Scene\SceneUnstrip.cs" />
<Compile Include="Unstrip\LayerMaskUnstrip.cs" />
<Compile Include="Unstrip\ResourcesUnstrip.cs" />
<Compile Include="Unstrip\SceneUnstrip.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UI\UIFactory.cs" />
</ItemGroup>