Use a patch instead of manual check on every property

This commit is contained in:
Sinai
2022-02-21 01:45:46 +11:00
parent a90292f47f
commit 64193ff1b0
2 changed files with 23 additions and 10 deletions

View File

@ -30,8 +30,6 @@ namespace UnityExplorer.CacheObject
{
try
{
UnityCrashPrevention.CheckPropertyInfoEvaluation(this);
object ret;
if (HasArguments)
ret = PropertyInfo.GetValue(DeclaringInstance, this.Evaluator.TryParseArguments());