Remove and sort usings

This commit is contained in:
sinaioutlander
2020-09-18 18:38:11 +10:00
parent b154cbf39d
commit 643bb4519c
37 changed files with 32 additions and 198 deletions

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@ -1,11 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using UnhollowerBaseLib;
using UnityEngine;
namespace Explorer

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Explorer
namespace Explorer
{
interface IExpandHeight
{

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@ -1,13 +1,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using UnityEngine;
using System.Reflection;
using UnhollowerBaseLib;
using UnityEngine;
namespace Explorer
{

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using UnityEngine;
using UnityEngine;
namespace Explorer
{

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@ -1,7 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using MelonLoader;
using UnityEngine;

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@ -1,11 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Reflection;
using UnityEngine;
using MelonLoader;
using UnityEngine;
namespace Explorer
{

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@ -1,9 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Reflection;
using UnityEngine;

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Xml.Serialization;
using UnityEngine;

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@ -1,11 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Harmony;
using MelonLoader;
using UnhollowerBaseLib;
using MelonLoader;
using UnityEngine;
namespace Explorer

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@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Reflection;
namespace Explorer

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnhollowerBaseLib;
using UnityEngine;
using UnityEngine;
namespace Explorer
{

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@ -1,12 +1,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Reflection;
using UnityEngine;
using MelonLoader;
using UnityEngine;
namespace Explorer
{

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine;
namespace Explorer
{

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@ -1,9 +1,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.IO;
using System.Reflection;
using MelonLoader;
using UnhollowerBaseLib;
using UnhollowerRuntimeLib;

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine;
namespace Explorer
{

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@ -1,12 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Harmony;
using MelonLoader;
using System.Reflection;
using UnityEngine;
namespace Explorer
{

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine;
namespace Explorer
{

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@ -1,9 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using Mono.CSharp;
using UnityEngine;
using Attribute = System.Attribute;

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@ -1,8 +1,5 @@
using System.Collections;
//using Il2CppSystem;
using MelonLoader;
using System;
using UnityEngine;
using System;
using Object = UnityEngine.Object;
namespace Explorer

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@ -1,14 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using System.Reflection;
using Mono.CSharp;
using System.IO;
using System.Reflection;
using System.Text;
using MelonLoader;
using Mono.CSharp;
using UnityEngine;
namespace Explorer
{

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@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MelonLoader;
using UnityEngine;
using UnityEngine.SceneManagement;

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@ -2,10 +2,9 @@
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using System.Reflection;
using MelonLoader;
using UnityEngine;
namespace Explorer
{

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine;
namespace Explorer
{

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@ -1,11 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using MelonLoader;
using UnhollowerBaseLib;
using UnityEngine;
namespace Explorer
{

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Reflection;
using UnhollowerRuntimeLib;
using UnityEngine;
using Object = UnityEngine.Object;

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@ -1,10 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Explorer

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@ -1,11 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MelonLoader;
using UnhollowerRuntimeLib;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Explorer
{

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using System;
using System.CodeDom;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using UnityEngine;
using UnityEngine;
namespace Explorer
{

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@ -1,11 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Harmony;
using MelonLoader;
using UnhollowerBaseLib;
using UnhollowerRuntimeLib;
using UnityEngine;
namespace Explorer

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@ -1,13 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Harmony;
using MelonLoader;
using UnhollowerBaseLib;
using UnhollowerRuntimeLib;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
namespace Explorer
{

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@ -1,11 +1,5 @@
using System;
using System.Collections;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
using Mono.CSharp.Linq;
using UnityEngine;
namespace Explorer.Tests

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@ -1,15 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using MelonLoader;
using UnhollowerBaseLib;
using UnhollowerRuntimeLib;
using System.Reflection;
using MelonLoader;
using UnhollowerRuntimeLib;
using UnityEngine;
using UnityEngineInternal;
using Harmony;
namespace Explorer
{

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine;
namespace Explorer
{

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Harmony;
using MelonLoader;
using UnityEngine;
namespace Explorer

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@ -1,14 +1,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnhollowerRuntimeLib;
using UnityEngine;
namespace Explorer
{
public struct SliderHandlerUnstrip
public struct SliderHandlerUnstrip
{
private readonly Rect position;
private readonly float currentValue;

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine;
namespace Explorer
{