mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-16 08:17:50 +08:00
Fix BeginVertical and BeginHorizontal
This commit is contained in:
@ -159,7 +159,7 @@ MelonLogger.Log(""hello world"");";
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GUILayout.Label("<b>Using directives:</b>", null);
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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GUILayout.Label("Add namespace:", new GUILayoutOption[] { GUILayout.Width(105) });
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UsingInput = GUILayout.TextField(UsingInput, new GUILayoutOption[] { GUILayout.Width(150) });
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if (GUILayout.Button("<b><color=lime>Add</color></b>", new GUILayoutOption[] { GUILayout.Width(120) }))
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@ -170,7 +170,7 @@ MelonLogger.Log(""hello world"");";
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{
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ResetConsole();
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}
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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foreach (var asm in UsingDirectives)
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{
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@ -200,7 +200,7 @@ namespace Explorer
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{
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DrawHeaderArea();
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GUILayout.BeginVertical(GUI.skin.box, null);
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GUIUnstrip.BeginVertical(GUI.skin.box, null);
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DrawPageButtons();
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@ -213,7 +213,7 @@ namespace Explorer
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DrawSearchResultsList();
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}
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GUILayout.EndVertical();
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GUIUnstrip.EndVertical();
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}
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catch
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{
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@ -223,17 +223,17 @@ namespace Explorer
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private void DrawHeaderArea()
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{
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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// Current Scene label
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GUILayout.Label("Current Scene:", new GUILayoutOption[] { GUILayout.Width(120) });
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SceneChangeButtons();
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GUILayout.Label("<color=cyan>" + m_currentScene + "</color>", null); //new GUILayoutOption[] { GUILayout.Width(250) });
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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// ----- GameObject Search -----
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GUILayout.BeginHorizontal(GUI.skin.box, null);
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GUIUnstrip.BeginHorizontal(GUI.skin.box, null);
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GUILayout.Label("<b>Search Scene:</b>", new GUILayoutOption[] { GUILayout.Width(100) });
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m_searchInput = GUILayout.TextField(m_searchInput, null);
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@ -242,7 +242,7 @@ namespace Explorer
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{
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Search();
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}
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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GUIUnstrip.Space(5);
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}
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@ -282,7 +282,7 @@ namespace Explorer
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private void DrawPageButtons()
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{
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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Pages.DrawLimitInputArea();
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@ -305,7 +305,7 @@ namespace Explorer
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}
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}
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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GUI.skin.label.alignment = TextAnchor.UpperLeft;
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}
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@ -313,7 +313,7 @@ namespace Explorer
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{
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if (m_currentTransform != null)
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{
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
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{
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TraverseUp();
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@ -326,7 +326,7 @@ namespace Explorer
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UIHelpers.SmallInspectButton(m_currentTransform);
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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}
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else
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{
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@ -84,20 +84,20 @@ namespace Explorer
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try
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{
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// helpers
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GUILayout.BeginHorizontal(GUI.skin.box, null);
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GUIUnstrip.BeginHorizontal(GUI.skin.box, null);
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GUILayout.Label("<b><color=orange>Helpers</color></b>", new GUILayoutOption[] { GUILayout.Width(70) });
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if (GUILayout.Button("Find Static Instances", new GUILayoutOption[] { GUILayout.Width(180) }))
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{
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//m_searchResults = GetInstanceClassScanner().ToList();
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CacheResults(GetInstanceClassScanner());
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}
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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// search box
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SearchBox();
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// results
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GUILayout.BeginVertical(GUI.skin.box, null);
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GUIUnstrip.BeginVertical(GUI.skin.box, null);
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GUI.skin.label.alignment = TextAnchor.MiddleCenter;
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GUILayout.Label("<b><color=orange>Results </color></b>" + " (" + m_searchResults.Count + ")", null);
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@ -105,7 +105,7 @@ namespace Explorer
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int count = m_searchResults.Count;
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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Pages.DrawLimitInputArea();
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@ -129,7 +129,7 @@ namespace Explorer
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}
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}
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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resultsScroll = GUIUnstrip.BeginScrollView(resultsScroll);
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@ -150,7 +150,7 @@ namespace Explorer
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}
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GUIUnstrip.EndScrollView();
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GUILayout.EndVertical();
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GUIUnstrip.EndVertical();
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}
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catch
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{
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@ -160,52 +160,52 @@ namespace Explorer
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private void SearchBox()
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{
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GUILayout.BeginVertical(GUI.skin.box, null);
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GUIUnstrip.BeginVertical(GUI.skin.box, null);
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// ----- GameObject Search -----
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GUI.skin.label.alignment = TextAnchor.MiddleCenter;
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GUILayout.Label("<b><color=orange>Search</color></b>", null);
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GUI.skin.label.alignment = TextAnchor.UpperLeft;
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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GUILayout.Label("Name Contains:", new GUILayoutOption[] { GUILayout.Width(100) });
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m_searchInput = GUILayout.TextField(m_searchInput, new GUILayoutOption[] { GUILayout.Width(200) });
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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GUILayout.Label("Class Filter:", new GUILayoutOption[] { GUILayout.Width(100) });
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ClassFilterToggle(TypeFilter.Object, "Object");
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ClassFilterToggle(TypeFilter.GameObject, "GameObject");
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ClassFilterToggle(TypeFilter.Component, "Component");
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ClassFilterToggle(TypeFilter.Custom, "Custom");
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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if (TypeMode == TypeFilter.Custom)
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{
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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GUI.skin.label.alignment = TextAnchor.MiddleRight;
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GUILayout.Label("Custom Class:", new GUILayoutOption[] { GUILayout.Width(250) });
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GUI.skin.label.alignment = TextAnchor.UpperLeft;
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m_typeInput = GUILayout.TextField(m_typeInput, new GUILayoutOption[] { GUILayout.Width(250) });
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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}
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GUILayout.BeginHorizontal(null);
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GUIUnstrip.BeginHorizontal();
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GUILayout.Label("Scene Filter:", new GUILayoutOption[] { GUILayout.Width(100) });
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SceneFilterToggle(SceneFilter.Any, "Any", 60);
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SceneFilterToggle(SceneFilter.This, "This Scene", 100);
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SceneFilterToggle(SceneFilter.DontDestroy, "DontDestroyOnLoad", 140);
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SceneFilterToggle(SceneFilter.None, "No Scene", 80);
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GUILayout.EndHorizontal();
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GUIUnstrip.EndHorizontal();
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if (GUILayout.Button("<b><color=cyan>Search</color></b>", null))
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{
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Search();
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}
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GUILayout.EndVertical();
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GUIUnstrip.EndVertical();
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}
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private void ClassFilterToggle(TypeFilter mode, string label)
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