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https://github.com/GrahamKracker/UnityExplorer.git
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1.4.1
* Cleanup some small bugs introduced in 1.4.0 * Added better exception handling for failed Reflection, and the ability to hide failed reflection members in the Reflection window, as well as see the error type. * Reflection window members now display the full name instead of just the member name (eg. "Camera.main" instead of just "main").
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@ -9,6 +9,7 @@ using UnhollowerRuntimeLib;
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using UnityEngine;
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using BF = System.Reflection.BindingFlags;
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using ILBF = Il2CppSystem.Reflection.BindingFlags;
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using MelonLoader;
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namespace Explorer
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{
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@ -26,10 +27,53 @@ namespace Explorer
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public static object Il2CppCast(object obj, Type castTo)
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{
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if (!typeof(Il2CppSystem.Object).IsAssignableFrom(castTo)) return obj;
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var generic = m_tryCastMethodInfo.MakeGenericMethod(castTo);
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return generic.Invoke(obj, null);
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}
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public static string ExceptionToString(Exception e)
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{
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if (IsFailedGeneric(e))
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{
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return "Unable to initialize this type.";
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}
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else if (IsObjectCollected(e))
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{
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return "Garbage collected in Il2Cpp.";
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}
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return e.GetType() + ", " + e.Message;
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}
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public static bool IsFailedGeneric(Exception e)
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{
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return IsExceptionOfType(e, typeof(TargetInvocationException)) && IsExceptionOfType(e, typeof(TypeLoadException));
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}
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public static bool IsObjectCollected(Exception e)
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{
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return IsExceptionOfType(e, typeof(ObjectCollectedException));
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}
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public static bool IsExceptionOfType(Exception e, Type t, bool strict = true, bool checkInner = true)
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{
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bool isType;
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if (strict)
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isType = e.GetType() == t;
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else
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isType = t.IsAssignableFrom(e.GetType());
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if (isType) return true;
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if (e.InnerException != null && checkInner)
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return IsExceptionOfType(e.InnerException, t, strict);
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else
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return false;
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}
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public static bool IsList(Type t)
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{
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return t.IsGenericType
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