1.4.5 (pre-release)

* Windows now display the gameobject name or the object type in the header
* Added "Set DontDestroyOnLoad" button to Gameobject controls.
* Added dynamic input field size and more intelligent auto-wrap for primitive values
* Resize Drag will now disable itself on Exceptions, and log the error (affects VRChat)
* Various misc UI improvements
* Various small fixes
This commit is contained in:
sinaioutlander
2020-08-28 00:45:34 +10:00
parent c47974115b
commit 6e644b4f50
10 changed files with 232 additions and 156 deletions

View File

@ -133,6 +133,7 @@
<Compile Include="Helpers\UnityHelpers.cs" />
<Compile Include="MainMenu\InspectUnderMouse.cs" />
<Compile Include="CachedObjects\CacheObject.cs" />
<Compile Include="Windows\ResizeDrag.cs" />
<Compile Include="Windows\UIWindow.cs" />
<Compile Include="MainMenu\Pages\ConsolePage.cs" />
<Compile Include="MainMenu\Pages\Console\REPL.cs" />