1.4.5 (pre-release)

* Windows now display the gameobject name or the object type in the header
* Added "Set DontDestroyOnLoad" button to Gameobject controls.
* Added dynamic input field size and more intelligent auto-wrap for primitive values
* Resize Drag will now disable itself on Exceptions, and log the error (affects VRChat)
* Various misc UI improvements
* Various small fixes
This commit is contained in:
sinaioutlander
2020-08-28 00:45:34 +10:00
parent c47974115b
commit 6e644b4f50
10 changed files with 232 additions and 156 deletions

View File

@ -81,7 +81,7 @@ namespace Explorer
page.DrawWindow();
GUILayout.EndScrollView();
MainRect = WindowManager.ResizeWindow(MainRect, MainWindowID);
MainRect = ResizeDrag.ResizeWindow(MainRect, MainWindowID);
GUILayout.EndArea();
}