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https://github.com/GrahamKracker/UnityExplorer.git
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1.31
- various performance improvements - by default, lists and arrays are now collapsed, use the "v" button to expand them. - added error handling for a TypeLoadException which can happen with some generic types.
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@ -36,17 +36,17 @@ namespace Explorer
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return MB.FindAll<T>();
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}
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[Documentation("runCoroutine(enumerator) - runs an IEnumerator as a Unity coroutine.")]
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public static object runCoroutine(IEnumerator i)
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{
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return MB.RunCoroutine(i);
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}
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//[Documentation("runCoroutine(enumerator) - runs an IEnumerator as a Unity coroutine.")]
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//public static object runCoroutine(IEnumerator i)
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//{
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// return MB.RunCoroutine(i);
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//}
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[Documentation("endCoroutine(co) - ends a Unity coroutine.")]
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public static void endCoroutine(Coroutine c)
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{
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MB.EndCoroutine(c);
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}
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//[Documentation("endCoroutine(co) - ends a Unity coroutine.")]
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//public static void endCoroutine(Coroutine c)
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//{
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// MB.EndCoroutine(c);
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//}
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////[Documentation("type<T>() - obtain type info about a type T. Provides some Reflection helpers.")]
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////public static TypeHelper type<T>()
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