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Update UIManager.cs
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@ -57,7 +57,6 @@ namespace UnityExplorer.UI
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{
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{
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if (EventSystem.current != EventSys)
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if (EventSystem.current != EventSys)
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{
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{
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ExplorerCore.Log("Forcing EventSystem to UnityExplorer's");
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ForceUnlockCursor.SetEventSystem();
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ForceUnlockCursor.SetEventSystem();
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}
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}
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