Update to C# 10.0, global usings

This commit is contained in:
Sinai
2022-05-26 06:19:50 +10:00
parent 97dffc81e1
commit 81dd8bad0e
102 changed files with 96 additions and 548 deletions

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@ -1,10 +1,7 @@
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Collections.Specialized;
using UnityExplorer.CacheObject.IValues;
using UnityExplorer.UI.Panels;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets.AutoComplete
{

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@ -1,13 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections;
using System.Diagnostics;
using System.Linq;
using UnityEngine;
using UnityExplorer.UI.Panels;
using UniverseLib;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets.AutoComplete
{

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@ -1,6 +1,4 @@
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.UI.Widgets.AutoComplete;
using UnityExplorer.UI.Widgets.AutoComplete;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.UI.ObjectPool;

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@ -1,13 +1,7 @@
using System;
using System.Linq;
using System.Reflection;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.CacheObject;
using UnityExplorer.CacheObject;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.UI.ObjectPool;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,7 +1,4 @@
using System;
using System.Text;
using UniverseLib;
using UniverseLib.Utility;
using System.Text;
namespace UnityExplorer.UI.Widgets
{

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@ -1,15 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.UI.Panels;
using UniverseLib.UI;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.UI.ObjectPool;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,14 +1,8 @@
using HarmonyLib;
using System;
using System.Reflection;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.UI.Panels;
using UnityExplorer.UI.Widgets.AutoComplete;
using UniverseLib;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,9 +1,5 @@
using UnityEngine;
using UnityEngine.UI;
using UniverseLib;
using UniverseLib.UI;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,10 +1,6 @@
using System;
using UnityEngine;
using UnityEngine.UI;
using UniverseLib.UI;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.UI.Widgets.ButtonList;
using UniverseLib;
namespace UnityExplorer.UI.Widgets
{

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@ -1,11 +1,6 @@
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityExplorer.Inspectors;
using UniverseLib;
using UnityExplorer.Inspectors;
using UniverseLib.UI.Widgets.ButtonList;
using UniverseLib.UI.Widgets.ScrollView;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,5 +1,4 @@
using UnityEngine;
using UnityExplorer.Inspectors;
using UnityExplorer.Inspectors;
namespace UnityExplorer.UI.Widgets
{

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@ -1,14 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.UI.Panels;
using UniverseLib;
using UnityExplorer.UI.Panels;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,13 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UniverseLib.Input;
using UniverseLib.Input;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,10 +1,5 @@
using System;
using UnityEngine;
using UnityEngine.UI;
using UniverseLib;
using UniverseLib.UI;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,15 +1,6 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UniverseLib;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,16 +1,10 @@
using System;
using System.Collections;
using System.IO;
using System.Collections;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.Config;
using UnityExplorer.Inspectors;
using UniverseLib;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.UI.ObjectPool;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,21 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using UnityExplorer.Config;
using UnityExplorer.Inspectors;
using UnityExplorer.UI.Panels;
using UniverseLib;
using UniverseLib.Runtime;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.UI.ObjectPool;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,17 +1,11 @@
using System;
using System.Collections;
using System.IO;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using UnityExplorer.Config;
using UnityExplorer.Inspectors;
using UnityExplorer.UI.Panels;
using UniverseLib;
using UniverseLib.Runtime;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.UI.ObjectPool;
using UniverseLib.Utility;
namespace UnityExplorer.UI.Widgets
{

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.Inspectors;
using UniverseLib;
using UnityExplorer.Inspectors;
using UniverseLib.UI;
using UniverseLib.UI.Models;
using UniverseLib.UI.ObjectPool;