mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-03 03:52:28 +08:00
Add support for Hashset, add try/catch for loading settings
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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@ -29,6 +29,10 @@
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<HintPath>..\..\..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2Cppmscorlib.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Il2CppSystem.Core">
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<HintPath>..\..\..\Steam\steamapps\common\Hellpoint\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="mcs">
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<HintPath>..\lib\mcs.dll</HintPath>
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<Private>True</Private>
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@ -118,4 +122,4 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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</Project>
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