mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-14 23:56:36 +08:00
Reflection cleanup, fix il2cpp struct and enum boxing
And temp removing il2cpp IDictionary / IEnumerable helpers, will see what is necessary after knah's rewrite.
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@ -222,6 +222,8 @@
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<Compile Include="Core\CSharp\ScriptEvaluator.cs" />
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<Compile Include="Core\CSharp\ScriptInteraction.cs" />
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<Compile Include="Core\ExplorerBehaviour.cs" />
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<Compile Include="Core\Reflection\Extensions.cs" />
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<Compile Include="Core\Reflection\Il2CppReflection.cs" />
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<Compile Include="Core\Utility\MiscUtility.cs" />
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<Compile Include="Inspectors_OLD\GameObjects\ChildList.cs" />
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<Compile Include="Inspectors_OLD\GameObjects\ComponentList.cs" />
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@ -271,17 +273,14 @@
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<Compile Include="Core\Input\InputSystem.cs" />
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<Compile Include="Core\Input\LegacyInput.cs" />
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<Compile Include="Core\Input\NoInput.cs" />
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<Compile Include="Core\ReflectionUtility.cs" />
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<Compile Include="Core\Reflection\ReflectionUtility.cs" />
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<Compile Include="Core\Runtime\Il2Cpp\AssetBundle.cs" />
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<Compile Include="Core\Runtime\Il2Cpp\ICallManager.cs" />
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<Compile Include="Core\Runtime\Il2Cpp\Il2CppCoroutine.cs" />
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<Compile Include="Core\Runtime\Il2Cpp\Il2CppProvider.cs" />
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<Compile Include="Core\Runtime\Il2Cpp\Il2CppReflection.cs" />
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<Compile Include="Core\Runtime\Il2Cpp\Il2CppTextureUtil.cs" />
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<Compile Include="Core\Runtime\Mono\MonoProvider.cs" />
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<Compile Include="Core\Runtime\Mono\MonoReflection.cs" />
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<Compile Include="Core\Runtime\Mono\MonoTextureUtil.cs" />
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<Compile Include="Core\Runtime\ReflectionProvider.cs" />
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<Compile Include="Core\Runtime\RuntimeContext.cs" />
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<Compile Include="Core\Runtime\RuntimeProvider.cs" />
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<Compile Include="Core\Runtime\TextureUtilProvider.cs" />
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