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Allow panels to be dragged further outside the game window
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@ -154,14 +154,13 @@ namespace UnityExplorer.UI.Panels
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// Prevent panel going oustide screen bounds
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// Prevent panel going oustide screen bounds
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var halfW = Screen.width * 0.5f;
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var halfW = Screen.width * 0.5f;
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var halfH = Screen.height * 0.5f;
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var halfH = Screen.height * 0.5f;
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pos.x = Math.Max(-halfW, Math.Min(pos.x, halfW - panel.rect.width));
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pos.y = Math.Max(-halfH + panel.rect.height, Math.Min(pos.y, halfH));
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pos.x = Math.Max(-halfW - panel.rect.width + 50, Math.Min(pos.x, halfW - 50));
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pos.y = Math.Max(-halfH + 50, Math.Min(pos.y, halfH));
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panel.localPosition = pos;
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panel.localPosition = pos;
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}
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}
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#region Save Data
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#region Save Data
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public abstract void DoSaveToConfigElement();
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public abstract void DoSaveToConfigElement();
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