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cleaned up the resizer, fixed a mistake in UIFactory
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@ -76,7 +76,7 @@ namespace ExplorerBeta.UI
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Transform transform = go.transform;
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for (int i = 0; i < transform.childCount; i++)
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{
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SetLayerRecursively(transform.GetChild(i).gameObject, 5);
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SetLayerRecursively(transform.GetChild(i).gameObject);
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}
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}
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