almost done, just interactive unity structs and a few minor things to finish off.

This commit is contained in:
sinaioutlander
2020-11-16 21:21:04 +11:00
parent 4a1125cf1d
commit 91d5fc284f
26 changed files with 1020 additions and 232 deletions

View File

@ -41,7 +41,7 @@ namespace UnityExplorer.Inspectors.Reflection
public override void CreateIValue(object value, Type fallbackType)
{
IValue = InteractiveValue.Create(value, fallbackType);
IValue.OwnerCacheObject = this;
IValue.Owner = this;
}
#region UI CONSTRUCTION