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almost done, just interactive unity structs and a few minor things to finish off.
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@ -617,7 +617,7 @@ namespace UnityExplorer.Inspectors
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internal void ConstructMemberList()
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{
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var scrollobj = UIFactory.CreateScrollView(Content, out m_scrollContent, out m_sliderScroller, new Color(0.12f, 0.12f, 0.12f));
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var scrollobj = UIFactory.CreateScrollView(Content, out m_scrollContent, out m_sliderScroller, new Color(0.08f, 0.08f, 0.08f));
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m_scrollContentRect = m_scrollContent.GetComponent<RectTransform>();
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