mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-17 08:37:49 +08:00
1.4.5 (pre-release)
* Added MethodInfo support for basic methods with no arguments. * Added support for missing primitive types (char, short, byte) * Added CacheDictionary class (currently unsupported) * Cleaned up some stuff, using System.Reflection.MemberType instead of a custom enum.
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@ -121,7 +121,9 @@ MelonLogger.Log(""hello world"");";
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{
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GUILayout.Label("<b><size=15><color=cyan>C# REPL Console</color></size></b>", null);
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GUILayout.Label("Method:", null);
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GUI.skin.label.alignment = TextAnchor.UpperLeft;
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GUILayout.Label("Enter code here as though it is a method body:", null);
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MethodInput = GUILayout.TextArea(MethodInput, new GUILayoutOption[] { GUILayout.Height(250) });
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if (GUILayout.Button("<color=cyan><b>Execute</b></color>", null))
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@ -147,10 +149,7 @@ MelonLogger.Log(""hello world"");";
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}
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GUILayout.Label("<b>Using directives:</b>", null);
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foreach (var asm in UsingDirectives)
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{
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GUILayout.Label(AsmToUsing(asm, true), null);
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}
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("Add namespace:", new GUILayoutOption[] { GUILayout.Width(105) });
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UsingInput = GUILayout.TextField(UsingInput, new GUILayoutOption[] { GUILayout.Width(150) });
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@ -163,6 +162,11 @@ MelonLogger.Log(""hello world"");";
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ResetConsole();
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}
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GUILayout.EndHorizontal();
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foreach (var asm in UsingDirectives)
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{
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GUILayout.Label(AsmToUsing(asm, true), null);
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}
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}
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public override void Update() { }
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@ -26,7 +26,7 @@ namespace Explorer
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//private List<object> m_searchResults = new List<object>();
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private Vector2 resultsScroll = Vector2.zero;
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private List<CacheObject> m_searchResults = new List<CacheObject>();
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private List<CacheObjectBase> m_searchResults = new List<CacheObjectBase>();
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public SceneFilter SceneMode = SceneFilter.Any;
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public TypeFilter TypeMode = TypeFilter.Object;
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@ -64,7 +64,7 @@ namespace Explorer
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private void CacheResults(IEnumerable results)
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{
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m_searchResults = new List<CacheObject>();
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m_searchResults = new List<CacheObjectBase>();
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foreach (var obj in results)
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{
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@ -75,7 +75,7 @@ namespace Explorer
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toCache = ilObject.TryCast<GameObject>() ?? ilObject.TryCast<Transform>()?.gameObject ?? ilObject;
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}
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var cache = CacheObject.GetCacheObject(toCache);
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var cache = CacheObjectBase.GetCacheObject(toCache);
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m_searchResults.Add(cache);
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}
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}
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