diff --git a/README.md b/README.md
index 19054cf..f79fdb1 100644
--- a/README.md
+++ b/README.md
@@ -57,7 +57,7 @@ Although UnityExplorer should work out of the box for most Unity games, in some
To adjust the settings, open the config file:
* BepInEx: `BepInEx\config\com.sinai.unityexplorer.cfg`
* MelonLoader: `UserData\MelonPreferences.cfg`
-* Standalone: `UnityExplorer\config.ini`
+* Standalone: `UnityExplorer\config.cfg`
Try adjusting the following settings and see if it fixes your issues:
* `Startup_Delay_Time` - increase to 5-10 seconds (or more as needed), can fix issues with UnityExplorer being destroyed or corrupted during startup.
@@ -126,7 +126,7 @@ The inspector is used to see detailed information on objects of any type and man
* You can change the settings via the "Options" tab of the menu, or directly from the config file.
* BepInEx: `BepInEx\config\com.sinai.unityexplorer.cfg`
* MelonLoader: `UserData\MelonPreferences.cfg`
- * Standalone `{DLL_location}\UnityExplorer\config.ini`
+ * Standalone `{DLL_location}\UnityExplorer\config.cfg`
# Building
diff --git a/src/UnityExplorer.csproj b/src/UnityExplorer.csproj
index 6a466c0..4955562 100644
--- a/src/UnityExplorer.csproj
+++ b/src/UnityExplorer.csproj
@@ -175,13 +175,13 @@
False
- packages\UniverseLib.1.1.0\lib\net35\UniverseLib.Mono.dll
+ packages\UniverseLib.1.1.1\lib\net35\UniverseLib.Mono.dll
- packages\UniverseLib.1.1.0\lib\net472\UniverseLib.IL2CPP.dll
+ packages\UniverseLib.1.1.1\lib\net472\UniverseLib.IL2CPP.dll
..\lib\Il2CppAssemblyUnhollower\UnhollowerBaseLib\bin\Release\net4.7.2\UnhollowerBaseLib.dll
diff --git a/src/packages.config b/src/packages.config
index 39ec38c..3bb4482 100644
--- a/src/packages.config
+++ b/src/packages.config
@@ -4,5 +4,5 @@
-
+
\ No newline at end of file