mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-15 07:56:41 +08:00
Line numbers and startup script
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@ -1,4 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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@ -18,10 +19,11 @@ namespace UnityExplorer.UI.Panels
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public override int MinWidth => 750;
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public override int MinHeight => 300;
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public InputFieldScroller InputScroll { get; private set; }
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public InputFieldRef Input => InputScroll.InputField;
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public InputFieldScroller InputScroller { get; private set; }
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public InputFieldRef Input => InputScroller.InputField;
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public Text InputText { get; private set; }
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public Text HighlightText { get; private set; }
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public Text LineNumberText { get; private set; }
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public Dropdown HelpDropdown { get; private set; }
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@ -121,19 +123,53 @@ namespace UnityExplorer.UI.Panels
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// Console Input
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var inputArea = UIFactory.CreateUIObject("InputGroup", content);
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UIFactory.SetLayoutElement(inputArea, flexibleWidth: 9999, flexibleHeight: 9999);
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UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(inputArea, false, true, true, true);
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inputArea.AddComponent<Image>().color = Color.white;
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inputArea.AddComponent<Mask>().showMaskGraphic = false;
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// line numbers
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var linesHolder = UIFactory.CreateUIObject("LinesHolder", inputArea);
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var linesRect = linesHolder.GetComponent<RectTransform>();
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linesRect.pivot = new Vector2(0, 1);
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linesRect.anchorMin = new Vector2(0, 0);
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linesRect.anchorMax = new Vector2(0, 1);
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linesRect.sizeDelta = new Vector2(0, 305000);
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linesRect.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Left, 0, 50);
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linesHolder.AddComponent<Image>().color = new Color(0.05f, 0.05f, 0.05f);
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UIFactory.SetLayoutGroup<VerticalLayoutGroup>(linesHolder, true, true, true, true);
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LineNumberText = UIFactory.CreateLabel(linesHolder, "LineNumbers", "1", TextAnchor.UpperCenter, Color.grey, fontSize: 16);
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LineNumberText.font = UIManager.ConsoleFont;
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// input field
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int fontSize = 16;
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var inputObj = UIFactory.CreateScrollInputField(this.content, "ConsoleInput", ConsoleController.STARTUP_TEXT, out var inputScroller, fontSize);
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InputScroll = inputScroller;
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var inputObj = UIFactory.CreateScrollInputField(inputArea, "ConsoleInput", ConsoleController.STARTUP_TEXT,
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out var inputScroller, fontSize);
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InputScroller = inputScroller;
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ConsoleController.defaultInputFieldAlpha = Input.Component.selectionColor.a;
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Input.OnValueChanged += InvokeOnValueChanged;
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// move line number text with input field
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linesRect.transform.SetParent(inputObj.transform.Find("Viewport"), false);
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inputScroller.Slider.Scrollbar.onValueChanged.AddListener((float val) => { SetLinesPosition(); });
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inputScroller.Slider.Slider.onValueChanged.AddListener((float val) => { SetLinesPosition(); });
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void SetLinesPosition()
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{
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linesRect.anchoredPosition = new Vector2(linesRect.anchoredPosition.x, inputScroller.ContentRect.anchoredPosition.y);
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//SetInputLayout();
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}
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InputText = Input.Component.textComponent;
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InputText.supportRichText = false;
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Input.PlaceholderText.fontSize = fontSize;
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InputText.color = Color.clear;
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Input.Component.customCaretColor = true;
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Input.Component.caretColor = Color.white;
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Input.PlaceholderText.fontSize = fontSize;
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// Lexer highlight text overlay
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var highlightTextObj = UIFactory.CreateUIObject("HighlightText", InputText.gameObject);
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@ -154,7 +190,19 @@ namespace UnityExplorer.UI.Panels
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Input.PlaceholderText.font = UIManager.ConsoleFont;
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HighlightText.font = UIManager.ConsoleFont;
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RuntimeProvider.Instance.StartCoroutine(DelayedLayoutSetup());
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}
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private IEnumerator DelayedLayoutSetup()
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{
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yield return null;
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SetInputLayout();
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}
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public void SetInputLayout()
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{
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Input.Rect.offsetMin = new Vector2(52, Input.Rect.offsetMin.y);
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Input.Rect.offsetMax = new Vector2(2, Input.Rect.offsetMax.y);
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}
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}
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}
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