Use PatchProcessor ctor directly instead of Harmony.CreatePatchProcessor

This commit is contained in:
Sinai
2021-11-20 17:47:01 +11:00
parent 6aa9b3aa15
commit 9c1d459655
5 changed files with 10 additions and 6 deletions

View File

@ -511,7 +511,7 @@ namespace UnityExplorer.UI
if (UnhollowerBaseLib.UnhollowerUtils.GetIl2CppMethodInfoPointerFieldForGeneratedMethod(unloadAllBundles) == null)
return;
#endif
var processor = ExplorerCore.Harmony.CreateProcessor(unloadAllBundles);
var processor = ExplorerCore.CreatePatch(unloadAllBundles);
var prefix = new HarmonyMethod(typeof(UIManager).GetMethod(nameof(Prefix_UnloadAllAssetBundles), AccessTools.all));
processor.AddPrefix(prefix);
processor.Patch();