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starting work on a cleanup/rewrite
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@ -30,10 +30,10 @@ namespace UnityExplorer
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ExplorerCore.Update();
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}
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public override void OnSceneWasLoaded(int buildIndex, string sceneName)
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{
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ExplorerCore.Instance.OnSceneLoaded();
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}
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//public override void OnSceneWasLoaded(int buildIndex, string sceneName)
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//{
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// ExplorerCore.Instance.OnSceneLoaded();
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//}
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}
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}
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#endif
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