mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-15 07:56:41 +08:00
1.3.1
- Added ability to cycle through "pages" with lists/arrays and with search results. Also reduced default array display limit to 20 elements, since we can now just cycle through pages. - Some backend restructuring / cleanups
This commit is contained in:
@ -9,9 +9,9 @@ using UnityEngine.SceneManagement;
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namespace Explorer
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{
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public class GameObjectWindow : WindowManager.UIWindow
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public class GameObjectWindow : UIWindow
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{
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public override Il2CppSystem.String Name { get => "GameObject Inspector"; set => Name = value; }
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public override string Name { get => "GameObject Inspector"; set => Name = value; }
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public GameObject m_object;
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82
src/Inspectors/Reflection/FieldInfoHolder.cs
Normal file
82
src/Inspectors/Reflection/FieldInfoHolder.cs
Normal file
@ -0,0 +1,82 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using MelonLoader;
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using UnhollowerBaseLib;
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namespace Explorer
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{
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public class FieldInfoHolder : MemberInfoHolder
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{
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public FieldInfo fieldInfo;
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public object m_value;
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public FieldInfoHolder(Type _type, FieldInfo _fieldInfo)
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{
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classType = _type;
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fieldInfo = _fieldInfo;
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}
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public override void UpdateValue(object obj)
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{
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m_value = fieldInfo.GetValue(fieldInfo.IsStatic ? null : obj);
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}
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public override void Draw(ReflectionWindow window)
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{
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UIStyles.DrawMember(ref m_value, ref this.IsExpanded, ref this.arrayOffset, this.fieldInfo, window.m_rect, window.m_object, SetValue);
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}
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public override void SetValue(object obj)
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{
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if (fieldInfo.FieldType.IsEnum)
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{
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if (System.Enum.Parse(fieldInfo.FieldType, m_value.ToString()) is object enumValue && enumValue != null)
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{
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m_value = enumValue;
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}
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}
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else if (fieldInfo.FieldType.IsPrimitive)
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{
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if (fieldInfo.FieldType == typeof(float))
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{
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if (float.TryParse(m_value.ToString(), out float f))
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{
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m_value = f;
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}
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else
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{
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MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a float!");
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}
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}
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else if (fieldInfo.FieldType == typeof(double))
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{
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if (double.TryParse(m_value.ToString(), out double d))
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{
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m_value = d;
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}
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else
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{
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MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a double!");
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}
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}
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else if (fieldInfo.FieldType != typeof(bool))
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{
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if (int.TryParse(m_value.ToString(), out int i))
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{
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m_value = i;
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}
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else
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{
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MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to an integer! type: " + fieldInfo.FieldType);
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}
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}
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}
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fieldInfo.SetValue(fieldInfo.IsStatic ? null : obj, m_value);
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}
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}
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}
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19
src/Inspectors/Reflection/MemberInfoHolder.cs
Normal file
19
src/Inspectors/Reflection/MemberInfoHolder.cs
Normal file
@ -0,0 +1,19 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Explorer
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{
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public abstract class MemberInfoHolder
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{
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public Type classType;
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public bool IsExpanded = false;
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public int arrayOffset = 0;
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public abstract void Draw(ReflectionWindow window);
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public abstract void UpdateValue(object obj);
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public abstract void SetValue(object obj);
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}
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}
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126
src/Inspectors/Reflection/PropertyInfoHolder.cs
Normal file
126
src/Inspectors/Reflection/PropertyInfoHolder.cs
Normal file
@ -0,0 +1,126 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using MelonLoader;
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using UnhollowerBaseLib;
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namespace Explorer
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{
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public class PropertyInfoHolder : MemberInfoHolder
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{
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public PropertyInfo propInfo;
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public object m_value;
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public PropertyInfoHolder(Type _type, PropertyInfo _propInfo)
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{
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classType = _type;
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propInfo = _propInfo;
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}
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public override void Draw(ReflectionWindow window)
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{
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UIStyles.DrawMember(ref m_value, ref this.IsExpanded, ref this.arrayOffset, this.propInfo, window.m_rect, window.m_object, SetValue);
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}
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public override void UpdateValue(object obj)
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{
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try
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{
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if (obj is Il2CppSystem.Object ilObject)
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{
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var declaringType = this.propInfo.DeclaringType;
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if (declaringType == typeof(Il2CppObjectBase))
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{
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m_value = ilObject.Pointer;
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}
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else
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{
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var cast = CppExplorer.Il2CppCast(obj, declaringType);
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m_value = this.propInfo.GetValue(cast, null);
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}
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}
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else
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{
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m_value = this.propInfo.GetValue(obj, null);
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}
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}
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catch (Exception e)
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{
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MelonLogger.Log("Exception on PropertyInfoHolder.UpdateValue, Name: " + this.propInfo.Name);
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MelonLogger.Log(e.GetType() + ", " + e.Message);
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var inner = e.InnerException;
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while (inner != null)
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{
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MelonLogger.Log("inner: " + inner.GetType() + ", " + inner.Message);
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inner = inner.InnerException;
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}
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m_value = null;
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}
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}
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public override void SetValue(object obj)
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{
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try
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{
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if (propInfo.PropertyType.IsEnum)
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{
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if (System.Enum.Parse(propInfo.PropertyType, m_value.ToString()) is object enumValue && enumValue != null)
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{
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m_value = enumValue;
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}
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}
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else if (propInfo.PropertyType.IsPrimitive)
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{
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if (propInfo.PropertyType == typeof(float))
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{
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if (float.TryParse(m_value.ToString(), out float f))
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{
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m_value = f;
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}
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else
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{
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MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a float!");
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}
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}
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else if (propInfo.PropertyType == typeof(double))
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{
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if (double.TryParse(m_value.ToString(), out double d))
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{
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m_value = d;
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}
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else
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{
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MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a double!");
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}
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}
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else if (propInfo.PropertyType != typeof(bool))
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{
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if (int.TryParse(m_value.ToString(), out int i))
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{
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m_value = i;
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}
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else
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{
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MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to an integer! type: " + propInfo.PropertyType);
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}
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}
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}
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var declaring = propInfo.DeclaringType;
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var cast = CppExplorer.Il2CppCast(obj, declaring);
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propInfo.SetValue(propInfo.GetAccessors()[0].IsStatic ? null : cast, m_value, null);
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}
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catch
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{
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//MelonLogger.Log("Exception trying to set property " + this.propInfo.Name);
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}
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}
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}
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}
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@ -10,9 +10,9 @@ using UnityEngine;
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namespace Explorer
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{
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public class ReflectionWindow : WindowManager.UIWindow
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public class ReflectionWindow : UIWindow
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{
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public override Il2CppSystem.String Name { get => "Object Reflection"; set => Name = value; }
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public override string Name { get => "Object Reflection"; set => Name = value; }
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public Type m_objectType;
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public object m_object;
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@ -351,204 +351,5 @@ namespace Explorer
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}
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}
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}
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/* *********************
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* PROPERTYINFO HOLDER
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*/
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public class PropertyInfoHolder
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{
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public Type classType;
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public PropertyInfo propInfo;
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public object m_value;
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public bool IsExpanded;
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public PropertyInfoHolder(Type _type, PropertyInfo _propInfo)
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{
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classType = _type;
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propInfo = _propInfo;
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}
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public void Draw(ReflectionWindow window)
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{
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UIStyles.DrawMember(ref m_value, ref this.IsExpanded, this.propInfo, window.m_rect, window.m_object, SetValue);
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}
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||||
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||||
public void UpdateValue(object obj)
|
||||
{
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||||
try
|
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{
|
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if (obj is Il2CppSystem.Object ilObject)
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||||
{
|
||||
var declaringType = this.propInfo.DeclaringType;
|
||||
if (declaringType == typeof(Il2CppObjectBase))
|
||||
{
|
||||
m_value = ilObject.Pointer;
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||||
}
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||||
else
|
||||
{
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||||
var cast = CppExplorer.Il2CppCast(obj, declaringType);
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||||
m_value = this.propInfo.GetValue(cast, null);
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||||
}
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||||
}
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||||
else
|
||||
{
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m_value = this.propInfo.GetValue(obj, null);
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}
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}
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catch (Exception e)
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||||
{
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||||
MelonLogger.Log("Exception on PropertyInfoHolder.UpdateValue, Name: " + this.propInfo.Name);
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MelonLogger.Log(e.GetType() + ", " + e.Message);
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||||
var inner = e.InnerException;
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||||
while (inner != null)
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{
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MelonLogger.Log("inner: " + inner.GetType() + ", " + inner.Message);
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inner = inner.InnerException;
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||||
}
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||||
|
||||
m_value = null;
|
||||
}
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||||
}
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||||
|
||||
public void SetValue(object obj)
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||||
{
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||||
try
|
||||
{
|
||||
if (propInfo.PropertyType.IsEnum)
|
||||
{
|
||||
if (System.Enum.Parse(propInfo.PropertyType, m_value.ToString()) is object enumValue && enumValue != null)
|
||||
{
|
||||
m_value = enumValue;
|
||||
}
|
||||
}
|
||||
else if (propInfo.PropertyType.IsPrimitive)
|
||||
{
|
||||
if (propInfo.PropertyType == typeof(float))
|
||||
{
|
||||
if (float.TryParse(m_value.ToString(), out float f))
|
||||
{
|
||||
m_value = f;
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a float!");
|
||||
}
|
||||
}
|
||||
else if (propInfo.PropertyType == typeof(double))
|
||||
{
|
||||
if (double.TryParse(m_value.ToString(), out double d))
|
||||
{
|
||||
m_value = d;
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a double!");
|
||||
}
|
||||
}
|
||||
else if (propInfo.PropertyType != typeof(bool))
|
||||
{
|
||||
if (int.TryParse(m_value.ToString(), out int i))
|
||||
{
|
||||
m_value = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to an integer! type: " + propInfo.PropertyType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var declaring = propInfo.DeclaringType;
|
||||
var cast = CppExplorer.Il2CppCast(obj, declaring);
|
||||
|
||||
propInfo.SetValue(propInfo.GetAccessors()[0].IsStatic ? null : cast, m_value, null);
|
||||
}
|
||||
catch
|
||||
{
|
||||
//MelonLogger.Log("Exception trying to set property " + this.propInfo.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* *********************
|
||||
* FIELDINFO HOLDER
|
||||
*/
|
||||
|
||||
public class FieldInfoHolder
|
||||
{
|
||||
public Type classType;
|
||||
public FieldInfo fieldInfo;
|
||||
public object m_value;
|
||||
public bool IsExpanded;
|
||||
|
||||
public FieldInfoHolder(Type _type, FieldInfo _fieldInfo)
|
||||
{
|
||||
classType = _type;
|
||||
fieldInfo = _fieldInfo;
|
||||
}
|
||||
|
||||
public void UpdateValue(object obj)
|
||||
{
|
||||
m_value = fieldInfo.GetValue(fieldInfo.IsStatic ? null : obj);
|
||||
}
|
||||
|
||||
public void Draw(ReflectionWindow window)
|
||||
{
|
||||
UIStyles.DrawMember(ref m_value, ref this.IsExpanded, this.fieldInfo, window.m_rect, window.m_object, SetValue);
|
||||
}
|
||||
|
||||
public void SetValue(object obj)
|
||||
{
|
||||
if (fieldInfo.FieldType.IsEnum)
|
||||
{
|
||||
if (System.Enum.Parse(fieldInfo.FieldType, m_value.ToString()) is object enumValue && enumValue != null)
|
||||
{
|
||||
m_value = enumValue;
|
||||
}
|
||||
}
|
||||
else if (fieldInfo.FieldType.IsPrimitive)
|
||||
{
|
||||
if (fieldInfo.FieldType == typeof(float))
|
||||
{
|
||||
if (float.TryParse(m_value.ToString(), out float f))
|
||||
{
|
||||
m_value = f;
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a float!");
|
||||
}
|
||||
}
|
||||
else if (fieldInfo.FieldType == typeof(double))
|
||||
{
|
||||
if (double.TryParse(m_value.ToString(), out double d))
|
||||
{
|
||||
m_value = d;
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to a double!");
|
||||
}
|
||||
}
|
||||
else if (fieldInfo.FieldType != typeof(bool))
|
||||
{
|
||||
if (int.TryParse(m_value.ToString(), out int i))
|
||||
{
|
||||
m_value = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
MelonLogger.LogWarning("Cannot parse " + m_value.ToString() + " to an integer! type: " + fieldInfo.FieldType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fieldInfo.SetValue(fieldInfo.IsStatic ? null : obj, m_value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
84
src/Inspectors/UIWindow.cs
Normal file
84
src/Inspectors/UIWindow.cs
Normal file
@ -0,0 +1,84 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Harmony;
|
||||
using MelonLoader;
|
||||
using UnhollowerBaseLib;
|
||||
using UnhollowerRuntimeLib;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace Explorer
|
||||
{
|
||||
public abstract class UIWindow
|
||||
{
|
||||
public abstract string Name { get; set; }
|
||||
|
||||
public object Target;
|
||||
|
||||
public int windowID;
|
||||
public Rect m_rect = new Rect(0, 0, 550, 700);
|
||||
|
||||
public Vector2 scroll = Vector2.zero;
|
||||
|
||||
public static UIWindow CreateWindow<T>(object target) where T : UIWindow
|
||||
{
|
||||
//var component = (UIWindow)AddToGameObject<T>(Instance.gameObject);
|
||||
var window = Activator.CreateInstance<T>();
|
||||
|
||||
window.Target = target;
|
||||
window.windowID = WindowManager.NextWindowID();
|
||||
window.m_rect = WindowManager.GetNewWindowRect();
|
||||
|
||||
WindowManager.Windows.Add(window);
|
||||
|
||||
window.Init();
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
public void DestroyWindow()
|
||||
{
|
||||
try
|
||||
{
|
||||
WindowManager.Windows.Remove(this);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MelonLogger.Log("Exception removing Window from WindowManager.Windows list!");
|
||||
MelonLogger.Log($"{e.GetType()} : {e.Message}\r\n{e.StackTrace}");
|
||||
}
|
||||
//Destroy(this);
|
||||
}
|
||||
|
||||
public abstract void Init();
|
||||
public abstract void WindowFunction(int windowID);
|
||||
public abstract void Update();
|
||||
|
||||
public void OnGUI()
|
||||
{
|
||||
if (CppExplorer.ShowMenu)
|
||||
{
|
||||
var origSkin = GUI.skin;
|
||||
|
||||
GUI.skin = UIStyles.WindowSkin;
|
||||
m_rect = GUI.Window(windowID, m_rect, (GUI.WindowFunction)WindowFunction, Name);
|
||||
|
||||
GUI.skin = origSkin;
|
||||
}
|
||||
}
|
||||
|
||||
public void Header()
|
||||
{
|
||||
GUI.DragWindow(new Rect(0, 0, m_rect.width - 90, 20));
|
||||
|
||||
if (GUI.Button(new Rect(m_rect.width - 90, 2, 80, 20), "<color=red><b>X</b></color>"))
|
||||
{
|
||||
DestroyWindow();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user