Update to UniverseLib 1.3.4

This commit is contained in:
Sinai
2022-04-18 19:11:39 +10:00
parent a5e6b65dee
commit a5023d03f4
7 changed files with 10 additions and 637 deletions

View File

@ -74,7 +74,7 @@ namespace UnityExplorer.Inspectors
InspectorManager.ReleaseInspector(this);
}
public void ChangeTarget(GameObject newTarget)
public void OnTransformCellClicked(GameObject newTarget)
{
this.Target = newTarget;
GOControls.UpdateGameObjectInfo(true, true);
@ -293,12 +293,8 @@ namespace UnityExplorer.Inspectors
transformScroll = UIFactory.CreateScrollPool<TransformCell>(leftGroup, "TransformTree", out GameObject transformObj,
out GameObject transformContent, new Color(0.11f, 0.11f, 0.11f));
UIFactory.SetLayoutElement(transformObj, flexibleHeight: 9999);
UIFactory.SetLayoutElement(transformContent, flexibleHeight: 9999);
TransformTree = new TransformTree(transformScroll, GetTransformEntries);
TransformTree.Init();
TransformTree.OnClickOverrideHandler = ChangeTarget;
TransformTree = new TransformTree(transformScroll, GetTransformEntries, OnTransformCellClicked);
// Right group (Components)

View File

@ -148,7 +148,7 @@ namespace UnityExplorer.Inspectors
{
if (this.GOTarget && this.GOTarget.transform.parent)
{
Parent.ChangeTarget(this.GOTarget.transform.parent.gameObject);
Parent.OnTransformCellClicked(this.GOTarget.transform.parent.gameObject);
}
}