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Update UIManager.cs
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@ -11,8 +11,6 @@ using UnityEngine.UI;
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namespace ExplorerBeta.UI
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namespace ExplorerBeta.UI
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{
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{
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// This class itself is fine.
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public static class UIManager
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public static class UIManager
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{
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{
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public static GameObject CanvasRoot { get; private set; }
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public static GameObject CanvasRoot { get; private set; }
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