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2.0.2
* Added support for viewing Texture2D (and Sprite) from the Inspector, and exporting them to PNG * Fixed an issue with generic methods not showing their return value type * Fixed an issue where destroyed UnityEngine.Objects would cause issues in the inspector * Fixed an issue when caching a ValueCollection of a Dictionary (the generic argument for the Entry Type is the last arg, not the first as with other Enumerables)
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@ -73,7 +73,7 @@ namespace Explorer.CacheObject
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if (ret != null)
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{
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//m_cachedReturnValue = CacheFactory.GetTypeAndCacheObject(ret);
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m_cachedReturnValue = CacheFactory.GetCacheObject(ret, IValue.ValueType);
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m_cachedReturnValue = CacheFactory.GetCacheObject(ret);
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m_cachedReturnValue.UpdateValue();
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}
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else
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