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2.0.2
* Added support for viewing Texture2D (and Sprite) from the Inspector, and exporting them to PNG * Fixed an issue with generic methods not showing their return value type * Fixed an issue where destroyed UnityEngine.Objects would cause issues in the inspector * Fixed an issue when caching a ValueCollection of a Dictionary (the generic argument for the Entry Type is the last arg, not the first as with other Enumerables)
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@ -160,7 +160,7 @@ namespace Explorer.UI.Inspectors
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{
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try
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{
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// make sure member type is Field, Method of Property (4 / 8 / 16)
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// make sure member type is Field, Method or Property (4 / 8 / 16)
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int m = (int)member.MemberType;
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if (m < 4 || m > 16)
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continue;
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