mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-15 15:57:52 +08:00
Implement auto-indenting for CSConsole, some cleanups
This commit is contained in:
@ -37,7 +37,23 @@ namespace UnityExplorer
|
||||
|
||||
/// <summary>Key: Type.FullName</summary>
|
||||
public static readonly SortedDictionary<string, Type> AllTypes = new SortedDictionary<string, Type>(StringComparer.OrdinalIgnoreCase);
|
||||
private static readonly SortedSet<string> allTypeNames = new SortedSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
//private static readonly SortedSet<string> allTypeNames = new SortedSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
private static string[] allTypesArray;
|
||||
private static string[] GetTypeNameArray()
|
||||
{
|
||||
if (allTypesArray == null || allTypesArray.Length != AllTypes.Count)
|
||||
{
|
||||
allTypesArray = new string[AllTypes.Count];
|
||||
int i = 0;
|
||||
foreach (var name in AllTypes.Keys)
|
||||
{
|
||||
allTypesArray[i] = name;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
return allTypesArray;
|
||||
}
|
||||
|
||||
private static void SetupTypeCache()
|
||||
{
|
||||
@ -64,7 +80,7 @@ namespace UnityExplorer
|
||||
else
|
||||
{
|
||||
AllTypes.Add(type.FullName, type);
|
||||
allTypeNames.Add(type.FullName);
|
||||
//allTypeNames.Add(type.FullName);
|
||||
}
|
||||
|
||||
OnTypeLoaded?.Invoke(type);
|
||||
@ -211,14 +227,24 @@ namespace UnityExplorer
|
||||
/// </summary>
|
||||
/// <param name="baseType">The base type, which can optionally be abstract / interface.</param>
|
||||
/// <returns>All implementations of the type in the current AppDomain.</returns>
|
||||
public static HashSet<Type> GetImplementationsOf(Type baseType, bool allowAbstract, bool allowGeneric)
|
||||
public static HashSet<Type> GetImplementationsOf(Type baseType, bool allowAbstract, bool allowGeneric, bool allowRecursive = true)
|
||||
{
|
||||
var key = GetImplementationKey(baseType); //baseType.FullName;
|
||||
var key = GetImplementationKey(baseType);
|
||||
|
||||
int count = AllTypes.Count;
|
||||
HashSet<Type> ret;
|
||||
if (!baseType.IsGenericParameter)
|
||||
return GetImplementations(key, baseType, allowAbstract, allowGeneric);
|
||||
ret = GetImplementations(key, baseType, allowAbstract, allowGeneric);
|
||||
else
|
||||
return GetGenericParameterImplementations(key, baseType, allowAbstract, allowGeneric);
|
||||
ret = GetGenericParameterImplementations(key, baseType, allowAbstract, allowGeneric);
|
||||
|
||||
// types were resolved during the parse, do it again if we're not already rebuilding.
|
||||
if (allowRecursive && AllTypes.Count != count)
|
||||
{
|
||||
ret = GetImplementationsOf(baseType, allowAbstract, allowGeneric, false);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
private static HashSet<Type> GetImplementations(string key, Type baseType, bool allowAbstract, bool allowGeneric)
|
||||
@ -226,8 +252,10 @@ namespace UnityExplorer
|
||||
if (!typeInheritance.ContainsKey(key))
|
||||
{
|
||||
var set = new HashSet<Type>();
|
||||
foreach (var name in allTypeNames)
|
||||
var names = GetTypeNameArray();
|
||||
for (int i = 0; i < names.Length; i++)
|
||||
{
|
||||
var name = names[i];
|
||||
try
|
||||
{
|
||||
var type = AllTypes[name];
|
||||
@ -263,8 +291,10 @@ namespace UnityExplorer
|
||||
{
|
||||
var set = new HashSet<Type>();
|
||||
|
||||
foreach (var name in allTypeNames)
|
||||
var names = GetTypeNameArray();
|
||||
for (int i = 0; i < names.Length; i++)
|
||||
{
|
||||
var name = names[i];
|
||||
try
|
||||
{
|
||||
var type = AllTypes[name];
|
||||
|
@ -10,9 +10,6 @@ using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Core;
|
||||
using UnityExplorer.Core.CSharp;
|
||||
using UnityExplorer.Core.Input;
|
||||
|
||||
namespace UnityExplorer.Core.Runtime.Mono
|
||||
{
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -44,6 +44,7 @@ namespace UnityExplorer
|
||||
public static readonly Color StringOrange = new Color(0.83f, 0.61f, 0.52f);
|
||||
public static readonly Color EnumGreen = new Color(0.57f, 0.76f, 0.43f);
|
||||
public static readonly Color KeywordBlue = new Color(0.3f, 0.61f, 0.83f);
|
||||
public static readonly string keywordBlueHex = KeywordBlue.ToHex();
|
||||
public static readonly Color NumberGreen = new Color(0.71f, 0.8f, 0.65f);
|
||||
|
||||
internal static string GetClassColor(Type type)
|
||||
|
Reference in New Issue
Block a user