mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-15 15:57:52 +08:00
1.5.6
* Added a fallback method for GetRootSceneObjects for games where this fails. * Fixed an issue where the `new Rect(Rect source)` constructor was failing in some games, using the normal ctor now. * Added special support for `Vector2`, `Vector3`, `Vector4`, `Quaternion`, `Color` and `Rect` structs in the reflection inspector to allow for easier editing. * Several improvements to GameObject Inspector, such as position/rotation freezing, local/global context, and an improved way to edit the transform values.
This commit is contained in:
223
src/CachedObjects/Other/CacheMethod.cs
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223
src/CachedObjects/Other/CacheMethod.cs
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@ -0,0 +1,223 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Reflection;
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using UnityEngine;
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using MelonLoader;
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namespace Explorer
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{
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public class CacheMethod : CacheObjectBase
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{
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private bool m_evaluated = false;
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private CacheObjectBase m_cachedReturnValue;
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private bool m_isEvaluating;
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private ParameterInfo[] m_arguments;
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private string[] m_argumentInput;
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public bool HasParameters
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{
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get
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{
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if (m_hasParams == null)
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{
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m_hasParams = (MemInfo as MethodInfo).GetParameters().Length > 0;
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}
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return (bool)m_hasParams;
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}
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}
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private bool? m_hasParams;
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public static bool CanEvaluate(MethodInfo mi)
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{
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// generic type args not supported yet
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if (mi.GetGenericArguments().Length > 0)
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{
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return false;
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}
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// only primitive and string args supported
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foreach (var param in mi.GetParameters())
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{
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if (!param.ParameterType.IsPrimitive && param.ParameterType != typeof(string))
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{
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return false;
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}
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}
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return true;
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}
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public override void Init()
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{
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base.Init();
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var mi = MemInfo as MethodInfo;
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m_arguments = mi.GetParameters();
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m_argumentInput = new string[m_arguments.Length];
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}
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public override void UpdateValue()
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{
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//base.UpdateValue();
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}
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public override void DrawValue(Rect window, float width)
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{
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GUILayout.BeginVertical(null);
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string evaluateLabel = "<color=lime>Evaluate</color>";
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if (HasParameters)
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{
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if (m_isEvaluating)
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{
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for (int i = 0; i < m_arguments.Length; i++)
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{
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var name = m_arguments[i].Name;
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var input = m_argumentInput[i];
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var type = m_arguments[i].ParameterType.Name;
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GUILayout.BeginHorizontal(null);
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m_argumentInput[i] = GUILayout.TextField(input, new GUILayoutOption[] { GUILayout.Width(150) });
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GUILayout.Label(i + ": <color=cyan>" + name + "</color> <color=yellow>(" + type + ")</color>", null);
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GUILayout.EndHorizontal();
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}
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GUILayout.BeginHorizontal(null);
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if (GUILayout.Button(evaluateLabel, new GUILayoutOption[] { GUILayout.Width(70) }))
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{
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Evaluate();
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m_isEvaluating = false;
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}
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if (GUILayout.Button("Cancel", new GUILayoutOption[] { GUILayout.Width(70) }))
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{
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m_isEvaluating = false;
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}
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}
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else
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{
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GUILayout.BeginHorizontal(null);
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if (GUILayout.Button($"Evaluate ({m_arguments.Length} params)", new GUILayoutOption[] { GUILayout.Width(150) }))
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{
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m_isEvaluating = true;
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}
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}
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}
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else
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{
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GUILayout.BeginHorizontal(null);
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if (GUILayout.Button(evaluateLabel, new GUILayoutOption[] { GUILayout.Width(70) }))
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{
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Evaluate();
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}
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}
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(null);
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if (m_evaluated)
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{
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if (m_cachedReturnValue != null)
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{
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try
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{
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m_cachedReturnValue.DrawValue(window, width);
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}
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catch (Exception e)
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{
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MelonLogger.Log("Exception drawing m_cachedReturnValue!");
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MelonLogger.Log(e.ToString());
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}
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}
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else
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{
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GUILayout.Label($"null (<color=yellow>{ValueTypeName}</color>)", null);
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}
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}
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else
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{
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GUILayout.Label($"<color=grey><i>Not yet evaluated</i></color> (<color=yellow>{ValueTypeName}</color>)", null);
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}
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GUILayout.EndHorizontal();
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GUILayout.EndVertical();
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}
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private void Evaluate()
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{
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var mi = MemInfo as MethodInfo;
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object ret = null;
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if (!HasParameters)
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{
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ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, new object[0]);
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m_evaluated = true;
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}
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else
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{
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var arguments = new List<object>();
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for (int i = 0; i < m_arguments.Length; i++)
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{
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var input = m_argumentInput[i];
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var type = m_arguments[i].ParameterType;
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if (type == typeof(string))
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{
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arguments.Add(input);
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}
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else
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{
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try
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{
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if (type.GetMethod("Parse", new Type[] { typeof(string) }).Invoke(null, new object[] { input }) is object parsed)
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{
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arguments.Add(parsed);
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}
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else
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{
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throw new Exception();
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}
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}
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catch
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{
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MelonLogger.Log($"Unable to parse '{input}' to type '{type.Name}'");
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break;
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}
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}
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}
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if (arguments.Count == m_arguments.Length)
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{
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ret = mi.Invoke(mi.IsStatic ? null : DeclaringInstance, arguments.ToArray());
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m_evaluated = true;
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}
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else
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{
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MelonLogger.Log($"Did not invoke because {m_arguments.Length - arguments.Count} arguments could not be parsed!");
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}
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}
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if (ret != null)
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{
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m_cachedReturnValue = GetCacheObject(ret);
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if (m_cachedReturnValue is CacheList cacheList)
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{
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cacheList.WhiteSpace = 0f;
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cacheList.ButtonWidthOffset += 70f;
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}
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m_cachedReturnValue.UpdateValue();
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}
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else
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{
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m_cachedReturnValue = null;
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}
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}
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}
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}
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60
src/CachedObjects/Other/CacheOther.cs
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60
src/CachedObjects/Other/CacheOther.cs
Normal file
@ -0,0 +1,60 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Reflection;
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using UnityEngine;
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namespace Explorer
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{
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public class CacheOther : CacheObjectBase
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{
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private MethodInfo m_toStringMethod;
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public MethodInfo ToStringMethod
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{
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get
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{
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if (m_toStringMethod == null)
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{
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try
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{
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m_toStringMethod = ReflectionHelpers.GetActualType(Value).GetMethod("ToString", new Type[0])
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?? typeof(object).GetMethod("ToString", new Type[0]);
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// test invoke
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m_toStringMethod.Invoke(Value, null);
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}
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catch
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{
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m_toStringMethod = typeof(object).GetMethod("ToString", new Type[0]);
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}
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}
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return m_toStringMethod;
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}
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}
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public override void DrawValue(Rect window, float width)
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{
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string label = (string)ToStringMethod?.Invoke(Value, null) ?? Value.ToString();
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if (!label.Contains(ValueTypeName))
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{
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label += $" ({ValueTypeName})";
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}
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if (Value is UnityEngine.Object unityObj && !label.Contains(unityObj.name))
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{
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label = unityObj.name + " | " + label;
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}
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GUI.skin.button.alignment = TextAnchor.MiddleLeft;
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if (GUILayout.Button("<color=yellow>" + label + "</color>", new GUILayoutOption[] { GUILayout.Width(width) }))
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{
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WindowManager.InspectObject(Value, out bool _);
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}
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GUI.skin.button.alignment = TextAnchor.MiddleCenter;
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}
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}
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}
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