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GameObject inspector taking shape
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@ -8,6 +8,7 @@ namespace ExplorerBeta.Unstrip.Scenes
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{
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public class SceneUnstrip
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{
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#if MONO
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public static GameObject[] GetRootGameObjects(Scene scene) => scene.GetRootGameObjects();
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public static GameObject[] GetRootGameObjects(int handle)
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@ -22,6 +23,7 @@ namespace ExplorerBeta.Unstrip.Scenes
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}
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//Scene.GetRootGameObjects();
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#endif
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#if CPP
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internal delegate void d_GetRootGameObjects(int handle, IntPtr list);
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