GameObject inspector taking shape

This commit is contained in:
sinaioutlander
2020-11-02 20:48:53 +11:00
parent b5b3e90b09
commit b9b5d721c8
7 changed files with 270 additions and 46 deletions

View File

@ -8,6 +8,7 @@ namespace ExplorerBeta.Unstrip.Scenes
{
public class SceneUnstrip
{
#if MONO
public static GameObject[] GetRootGameObjects(Scene scene) => scene.GetRootGameObjects();
public static GameObject[] GetRootGameObjects(int handle)
@ -22,6 +23,7 @@ namespace ExplorerBeta.Unstrip.Scenes
}
//Scene.GetRootGameObjects();
#endif
#if CPP
internal delegate void d_GetRootGameObjects(int handle, IntPtr list);