* Fixed an issue in Mono games when the target you are inspecting is destroyed (window would not close as it should).
* Cleaned up and refactored the Input support so it's easier to manage.
This commit is contained in:
sinaioutlander
2020-10-03 20:19:44 +10:00
parent c991cb4b22
commit bf6d526284
13 changed files with 251 additions and 224 deletions

View File

@ -108,7 +108,7 @@ namespace Explorer
public static void Update()
{
// Check Force-Unlock input
if (InputHelper.GetKeyDown(KeyCode.LeftAlt))
if (InputManager.GetKeyDown(KeyCode.LeftAlt))
{
ForceUnlockMouse = !ForceUnlockMouse;
}