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1.8.23
* Fixed an issue in Mono games when the target you are inspecting is destroyed (window would not close as it should). * Cleaned up and refactored the Input support so it's easier to manage.
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@ -108,7 +108,7 @@ namespace Explorer
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public static void Update()
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{
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// Check Force-Unlock input
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if (InputHelper.GetKeyDown(KeyCode.LeftAlt))
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if (InputManager.GetKeyDown(KeyCode.LeftAlt))
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{
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ForceUnlockMouse = !ForceUnlockMouse;
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}
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