Namespace/structure cleanup

This commit is contained in:
Sinai
2021-05-26 17:40:09 +10:00
parent c8899be3ae
commit cb8e947fdf
38 changed files with 40 additions and 242 deletions

View File

@ -6,9 +6,8 @@ using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.Core.Input;
using UnityExplorer.UI.ObjectPool;
using UnityExplorer.UI.Models;
using UnityExplorer.UI.Panels;
using UnityExplorer.UI.Utility;
using UnityExplorer.UI.Widgets;
using UnityExplorer.UI.Widgets.AutoComplete;
@ -221,8 +220,8 @@ namespace UnityExplorer.UI.Inspectors
public override GameObject CreateContent(GameObject parent)
{
UIRoot = UIFactory.CreateVerticalGroup(Pool<GameObjectInspector>.Instance.InactiveHolder,
"GameObjectInspector", true, false, true, true, 5, new Vector4(4, 4, 4, 4), new Color(0.065f, 0.065f, 0.065f));
UIRoot = UIFactory.CreateVerticalGroup(parent, "GameObjectInspector", true, false, true, true, 5,
new Vector4(4, 4, 4, 4), new Color(0.065f, 0.065f, 0.065f));
var scrollObj = UIFactory.CreateScrollView(UIRoot, "GameObjectInspector", out Content, out var scrollbar,
new Color(0.065f, 0.065f, 0.065f));

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.UI.ObjectPool;
using UnityExplorer.UI.Models;
using UnityExplorer.UI.Panels;
namespace UnityExplorer.UI.Inspectors

View File

@ -7,7 +7,7 @@ using UnityEngine.UI;
using UnityExplorer.UI;
using UnityExplorer.UI.CacheObject;
using UnityExplorer.UI.Inspectors;
using UnityExplorer.UI.ObjectPool;
using UnityExplorer.UI.Models;
using UnityExplorer.UI.Panels;
namespace UnityExplorer

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.UI.ObjectPool;
using UnityExplorer.UI.Models;
using UnityExplorer.UI.Widgets;
namespace UnityExplorer.UI.Inspectors

View File

@ -12,9 +12,7 @@ using UnityExplorer.Core.Config;
using UnityExplorer.Core.Runtime;
using UnityExplorer.UI.CacheObject;
using UnityExplorer.UI.CacheObject.Views;
using UnityExplorer.UI.ObjectPool;
using UnityExplorer.UI.Panels;
using UnityExplorer.UI.Utility;
using UnityExplorer.UI.Widgets;
namespace UnityExplorer.UI.Inspectors