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https://github.com/GrahamKracker/UnityExplorer.git
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Namespace/structure cleanup
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@ -7,7 +7,6 @@ using UnityEngine.UI;
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using UnityExplorer.Core.Input;
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using UnityExplorer.Core.Runtime;
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using UnityExplorer.UI;
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using UnityExplorer.UI.ObjectPool;
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using UnityExplorer.UI.Panels;
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namespace UnityExplorer.UI.Widgets.AutoComplete
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@ -9,7 +9,6 @@ using UnityExplorer.Core.Input;
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using UnityExplorer.Core.Runtime;
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using UnityExplorer.UI.Models;
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using UnityExplorer.UI.Panels;
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using UnityExplorer.UI.Utility;
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namespace UnityExplorer.UI.Widgets.AutoComplete
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{
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@ -10,7 +10,7 @@ using UnityExplorer.Core;
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using UnityExplorer.UI;
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using UnityExplorer.UI.Models;
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namespace UnityExplorer.UI.Utility
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namespace UnityExplorer.UI.Widgets
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{
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public class AutoSliderScrollbar : UIBehaviourModel
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{
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@ -4,7 +4,6 @@ using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityExplorer.UI.ObjectPool;
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namespace UnityExplorer.UI.Widgets
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{
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@ -4,9 +4,6 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityExplorer.UI.ObjectPool;
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using UnityExplorer.UI.Widgets;
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namespace UnityExplorer.UI.Widgets
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{
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@ -9,7 +9,7 @@ using UnityEngine.EventSystems;
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using UnityEngine.Events;
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using UnityExplorer.UI.Models;
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namespace UnityExplorer.UI.Utility
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namespace UnityExplorer.UI.Widgets
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{
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// To fix an issue with Input Fields and allow them to go inside a ScrollRect nicely.
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityExplorer.UI.ObjectPool;
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using UnityExplorer.UI.Models;
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namespace UnityExplorer.UI.Widgets
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{
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