* Fix `Hide on Startup` not working
* Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded.
* MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log
* Fix mistake with UI Event System setting/releasing
* Fix some UI elements not having correct Color transition values
This commit is contained in:
Sinai
2021-04-01 17:13:31 +11:00
parent 8f025622b4
commit d070ded036
11 changed files with 80 additions and 10 deletions

View File

@ -38,6 +38,34 @@ The standalone release is based on the BepInEx build, so it requires Harmony 2.0
1. Create an instance of Unity Explorer with `UnityExplorer.ExplorerStandalone.CreateInstance();`
2. Optionally subscribe to the `ExplorerStandalone.OnLog` event to handle logging if you wish.
## Issues and contributions
Both issue reports and PR contributions are welcome in this repository.
### Issue reporting
To report an issue with UnityExplorer, please use the following template (as well as any other information / images you can provide).
Please upload the required log files on [Pastebin](https://pastebin.com/) and include a link to your paste:
* All reports: Unity's `output_log.txt` or `Player.log`, should be found at `%userprofile%\AppData\LocalLow\[Company]\[Game]\` unless redirected.
* BepInEx: `BepInEx\LogOutput.log`
* MelonLoader: `MelonLoader\Latest.log`
Template:
```
* OS Platform:
* Display resolution:
* Game(s) tested on:
* UnityExplorer version(s) tested:
* Description of issue:
* Unity log pastebin link:
* Mod Loader log pastebin link:
```
## Features
<p align="center">