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3.3.3
* Fix `Hide on Startup` not working * Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded. * MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log * Fix mistake with UI Event System setting/releasing * Fix some UI elements not having correct Color transition values
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28
README.md
28
README.md
@ -38,6 +38,34 @@ The standalone release is based on the BepInEx build, so it requires Harmony 2.0
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1. Create an instance of Unity Explorer with `UnityExplorer.ExplorerStandalone.CreateInstance();`
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2. Optionally subscribe to the `ExplorerStandalone.OnLog` event to handle logging if you wish.
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## Issues and contributions
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Both issue reports and PR contributions are welcome in this repository.
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### Issue reporting
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To report an issue with UnityExplorer, please use the following template (as well as any other information / images you can provide).
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Please upload the required log files on [Pastebin](https://pastebin.com/) and include a link to your paste:
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* All reports: Unity's `output_log.txt` or `Player.log`, should be found at `%userprofile%\AppData\LocalLow\[Company]\[Game]\` unless redirected.
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* BepInEx: `BepInEx\LogOutput.log`
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* MelonLoader: `MelonLoader\Latest.log`
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Template:
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```
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* OS Platform:
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* Display resolution:
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* Game(s) tested on:
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* UnityExplorer version(s) tested:
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* Description of issue:
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* Unity log pastebin link:
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* Mod Loader log pastebin link:
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```
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## Features
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<p align="center">
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