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3.3.3
* Fix `Hide on Startup` not working * Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded. * MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log * Fix mistake with UI Event System setting/releasing * Fix some UI elements not having correct Color transition values
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@ -69,7 +69,6 @@ namespace UnityExplorer.Loader.ML
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public override void OnAnyConfigChanged()
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{
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MelonPreferences.Save();
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}
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public override void SaveConfig()
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