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3.3.3
* Fix `Hide on Startup` not working * Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded. * MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log * Fix mistake with UI Event System setting/releasing * Fix some UI elements not having correct Color transition values
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@ -53,8 +53,7 @@ namespace UnityExplorer.UI
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// Force refresh of anchors etc
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Canvas.ForceUpdateCanvases();
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if (!ConfigManager.Hide_On_Startup.Value)
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ShowMenu = true;
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ShowMenu = !ConfigManager.Hide_On_Startup.Value;
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ExplorerCore.Log("UI initialized.");
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}
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