mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-16 00:07:52 +08:00
Make InputFieldRef helper, InteractiveString and IOUtility
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@ -18,7 +18,7 @@ namespace UnityExplorer.UI.CacheObject.Views
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public LayoutElement KeyGroupLayout;
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public Text KeyLabel;
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public ButtonRef KeyInspectButton;
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public InputField KeyInputField;
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public InputFieldRef KeyInputField;
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public Text KeyInputTypeLabel;
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public static Color EvenColor = new Color(0.07f, 0.07f, 0.07f);
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@ -75,10 +75,10 @@ namespace UnityExplorer.UI.CacheObject.Views
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// input field
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var keyInputObj = UIFactory.CreateInputField(keyGroup, "KeyInput", "empty", out KeyInputField);
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UIFactory.SetLayoutElement(keyInputObj, minHeight: 25, flexibleHeight: 0, flexibleWidth: 0, preferredWidth: 200);
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KeyInputField = UIFactory.CreateInputField(keyGroup, "KeyInput", "empty");
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UIFactory.SetLayoutElement(KeyInputField.UIRoot, minHeight: 25, flexibleHeight: 0, flexibleWidth: 0, preferredWidth: 200);
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//KeyInputField.lineType = InputField.LineType.MultiLineNewline;
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KeyInputField.readOnly = true;
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KeyInputField.InputField.readOnly = true;
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return root;
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}
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@ -50,7 +50,7 @@ namespace UnityExplorer.UI.CacheObject.Views
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public Text ValueLabel;
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public Toggle Toggle;
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public Text ToggleText;
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public InputField InputField;
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public InputFieldRef InputField;
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public ButtonRef InspectButton;
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public ButtonRef SubContentButton;
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@ -152,8 +152,8 @@ namespace UnityExplorer.UI.CacheObject.Views
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ToggleText.color = SignatureHighlighter.KeywordBlue;
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Toggle.onValueChanged.AddListener(ToggleClicked);
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var inputObj = UIFactory.CreateInputField(rightHoriGroup, "InputField", "...", out InputField);
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UIFactory.SetLayoutElement(inputObj, minWidth: 150, flexibleWidth: 0, minHeight: 25, flexibleHeight: 0);
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InputField = UIFactory.CreateInputField(rightHoriGroup, "InputField", "...");
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UIFactory.SetLayoutElement(InputField.UIRoot, minWidth: 150, flexibleWidth: 0, minHeight: 25, flexibleHeight: 0);
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// Inspect and apply buttons
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@ -33,7 +33,7 @@ namespace UnityExplorer.UI.CacheObject.Views
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private readonly List<Text> genericArgLabels = new List<Text>();
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private readonly List<TypeCompleter> genericAutocompleters = new List<TypeCompleter>();
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private readonly List<InputField> inputFieldCache = new List<InputField>();
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private readonly List<InputFieldRef> inputFieldCache = new List<InputFieldRef>();
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public void OnBorrowedFromPool(CacheMember owner)
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{
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@ -53,7 +53,7 @@ namespace UnityExplorer.UI.CacheObject.Views
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public void OnReturnToPool()
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{
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foreach (var input in inputFieldCache)
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input.text = "";
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input.Text = "";
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this.Owner = null;
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}
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@ -223,11 +223,11 @@ namespace UnityExplorer.UI.CacheObject.Views
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labelList.Add(label);
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label.horizontalOverflow = HorizontalWrapMode.Wrap;
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var inputObj = UIFactory.CreateInputField(horiGroup, "InputField", "...", out InputField inputField);
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UIFactory.SetLayoutElement(inputObj, minHeight: 25, flexibleHeight: 50, minWidth: 100, flexibleWidth: 1000);
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inputField.lineType = InputField.LineType.MultiLineNewline;
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inputObj.AddComponent<ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize;
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inputField.onValueChanged.AddListener((string val) => { inputArray[index] = val; });
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var inputField = UIFactory.CreateInputField(horiGroup, "InputField", "...");
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UIFactory.SetLayoutElement(inputField.UIRoot, minHeight: 25, flexibleHeight: 50, minWidth: 100, flexibleWidth: 1000);
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inputField.InputField.lineType = InputField.LineType.MultiLineNewline;
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inputField.UIRoot.AddComponent<ContentSizeFitter>().verticalFit = ContentSizeFitter.FitMode.PreferredSize;
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inputField.OnValueChanged += (string val) => { inputArray[index] = val; };
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inputFieldCache.Add(inputField);
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if (autocomplete)
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