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DebugConsole save log on quit, some work on CacheObjects, fix missing-material issue on games without default UI Shader
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@ -8,19 +8,7 @@ namespace UnityExplorer.Inspectors.Reflection
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public StaticInspector(Type type) : base(type)
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{
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// TODO
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}
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public override void Update()
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{
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base.Update();
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if (m_pendingDestroy || InspectorManager.Instance.m_activeInspector != this)
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{
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return;
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}
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// todo
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// needed?
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}
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}
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}
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