DebugConsole save log on quit, some work on CacheObjects, fix missing-material issue on games without default UI Shader

This commit is contained in:
sinaioutlander
2020-11-12 20:31:08 +11:00
parent 668c8f7c3f
commit dc449d4a1e
17 changed files with 336 additions and 248 deletions

View File

@ -559,7 +559,7 @@ namespace UnityExplorer.UI
templateImage.color = new Color(0.15f, 0.15f, 0.15f, 1.0f);
ScrollRect scrollRect = templateObj.AddComponent<ScrollRect>();
scrollRect.scrollSensitivity = 25;
scrollRect.scrollSensitivity = 35;
scrollRect.content = contentObj.GetComponent<RectTransform>();
scrollRect.viewport = viewportObj.GetComponent<RectTransform>();
scrollRect.horizontal = false;
@ -715,7 +715,7 @@ namespace UnityExplorer.UI
scrollRect.vertical = true;
scrollRect.verticalScrollbar = hiddenScroll;
scrollRect.movementType = ScrollRect.MovementType.Clamped;
scrollRect.scrollSensitivity = 25;
scrollRect.scrollSensitivity = 35;
scrollRect.horizontalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
scrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.Permanent;