mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-14 23:56:36 +08:00
1.5.8
* Fixed a bug where the Page Helper would not update the total page count after changing the limit per page * Cleaned up the "Find Instances" helper, it will now filter out all types in the `System`, `Mono`, `Il2CppSystem` and `Iced` namespaces. * Improved the Find Instances helper so that it will avoid exceptions and get more results. * Enums now display their value type name * Changed the Scroll View unstrip so that it is less hard-coded for different unity versions and more dynamic.
This commit is contained in:
@ -21,8 +21,6 @@ namespace Explorer
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private static bool m_getRootObjectsFailed;
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// ----- Holders for GUI elements ----- //
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private static string m_currentScene = "";
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// gameobject list
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@ -34,8 +32,6 @@ namespace Explorer
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private string m_searchInput = "";
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private List<GameObjectCache> m_searchResults = new List<GameObjectCache>();
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// ------------ Init and Update ------------ //
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public override void Init()
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{
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Instance = this;
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@ -126,9 +122,7 @@ namespace Explorer
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}
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else
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{
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if (!manual && m_getRootObjectsFailed) return;
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if (!manual)
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if (!m_getRootObjectsFailed)
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{
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try
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{
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@ -139,12 +133,19 @@ namespace Explorer
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}
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catch
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{
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MelonLogger.Log("Exception getting root scene objects, falling back to backup method...");
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m_getRootObjectsFailed = true;
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allTransforms.AddRange(GetRootObjectsManual_Impl());
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}
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}
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else
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{
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if (!manual)
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{
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return;
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}
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allTransforms.AddRange(GetRootObjectsManual_Impl());
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}
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}
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@ -137,14 +137,11 @@ namespace Explorer
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if (m_searchResults.Count > 0)
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{
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//int offset = m_pageOffset * this.m_limit;
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//if (offset >= count) m_pageOffset = 0;
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int offset = Pages.CalculateOffsetIndex();
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for (int i = offset; i < offset + Pages.ItemsPerPage && i < count; i++)
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{
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m_searchResults[i].Draw(MainMenu.MainRect, 0f);
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//m_searchResults[i].DrawValue(MainMenu.MainRect);
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}
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}
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else
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@ -377,33 +374,67 @@ namespace Explorer
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// ====== other ========
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private static bool FilterName(string name)
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{
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// Don't really want these instances.
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return !name.StartsWith("Mono")
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&& !name.StartsWith("System")
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&& !name.StartsWith("Il2CppSystem")
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&& !name.StartsWith("Iced");
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}
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// credit: ManlyMarco (RuntimeUnityEditor)
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public static IEnumerable<object> GetInstanceClassScanner()
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{
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var query = AppDomain.CurrentDomain.GetAssemblies()
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.Where(x => !x.FullName.StartsWith("Mono"))
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.SelectMany(GetTypesSafe)
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.Where(t => t.IsClass && !t.IsAbstract && !t.ContainsGenericParameters);
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var flags = BindingFlags.Public | BindingFlags.Static;
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var flatFlags = flags | BindingFlags.FlattenHierarchy;
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foreach (var type in query)
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{
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object obj = null;
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try
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{
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obj = type.GetProperty("Instance", BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy)?.GetValue(null, null);
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}
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catch
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{
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try
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var pi = type.GetProperty("Instance", flags);
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if (pi == null)
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{
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obj = type.GetField("Instance", BindingFlags.Public | BindingFlags.Static | BindingFlags.FlattenHierarchy)?.GetValue(null);
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pi = type.GetProperty("Instance", flatFlags);
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}
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catch
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if (pi != null)
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{
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obj = pi.GetValue(null);
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}
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else
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{
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var fi = type.GetField("Instance", flags);
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if (fi == null)
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{
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fi = type.GetField("Instance", flatFlags);
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}
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if (fi != null)
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{
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obj = fi.GetValue(null);
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}
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}
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}
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if (obj != null && !obj.ToString().StartsWith("Mono"))
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catch { }
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if (obj != null)
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{
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var t = ReflectionHelpers.GetActualType(obj);
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if (!FilterName(t.FullName) || ReflectionHelpers.IsArray(t) || ReflectionHelpers.IsList(t))
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{
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continue;
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}
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yield return obj;
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}
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}
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