mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-19 01:27:55 +08:00
Options cleanup
This commit is contained in:
@ -16,7 +16,7 @@ namespace UnityExplorer.Core.Config
|
|||||||
// See the UnityExplorer.Loader namespace for the implementations.
|
// See the UnityExplorer.Loader namespace for the implementations.
|
||||||
public static ConfigHandler Handler { get; private set; }
|
public static ConfigHandler Handler { get; private set; }
|
||||||
|
|
||||||
public static ConfigElement<KeyCode> Main_Menu_Toggle;
|
public static ConfigElement<KeyCode> Master_Toggle;
|
||||||
public static ConfigElement<bool> Force_Unlock_Mouse;
|
public static ConfigElement<bool> Force_Unlock_Mouse;
|
||||||
public static ConfigElement<KeyCode> Force_Unlock_Toggle;
|
public static ConfigElement<KeyCode> Force_Unlock_Toggle;
|
||||||
public static ConfigElement<bool> Aggressive_Mouse_Unlock;
|
public static ConfigElement<bool> Aggressive_Mouse_Unlock;
|
||||||
@ -71,8 +71,8 @@ namespace UnityExplorer.Core.Config
|
|||||||
|
|
||||||
private static void CreateConfigElements()
|
private static void CreateConfigElements()
|
||||||
{
|
{
|
||||||
Main_Menu_Toggle = new ConfigElement<KeyCode>("Main Menu Toggle",
|
Master_Toggle = new ConfigElement<KeyCode>("UnityExplorer Toggle",
|
||||||
"The UnityEngine.KeyCode to toggle the UnityExplorer Menu.",
|
"The key to enable or disable UnityExplorer's menu and features.",
|
||||||
KeyCode.F7);
|
KeyCode.F7);
|
||||||
|
|
||||||
Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",
|
Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",
|
||||||
|
@ -29,8 +29,8 @@ namespace UnityExplorer.UI.CacheObject
|
|||||||
|
|
||||||
public void UpdateValueFromSource()
|
public void UpdateValueFromSource()
|
||||||
{
|
{
|
||||||
if (RefConfigElement.BoxedValue.Equals(this.Value))
|
//if (RefConfigElement.BoxedValue.Equals(this.Value))
|
||||||
return;
|
// return;
|
||||||
|
|
||||||
SetValueFromSource(RefConfigElement.BoxedValue);
|
SetValueFromSource(RefConfigElement.BoxedValue);
|
||||||
|
|
||||||
|
@ -70,10 +70,10 @@ namespace UnityExplorer.UI.Panels
|
|||||||
protected internal override void DoSetDefaultPosAndAnchors()
|
protected internal override void DoSetDefaultPosAndAnchors()
|
||||||
{
|
{
|
||||||
mainPanelRect.localPosition = Vector2.zero;
|
mainPanelRect.localPosition = Vector2.zero;
|
||||||
mainPanelRect.pivot = new Vector2(0.5f, 1f);
|
mainPanelRect.pivot = new Vector2(0f, 1f);
|
||||||
mainPanelRect.anchorMin = new Vector2(0.5f, 0.1f);
|
mainPanelRect.anchorMin = new Vector2(0.5f, 0.1f);
|
||||||
mainPanelRect.anchorMax = new Vector2(0.5f, 0.85f);
|
mainPanelRect.anchorMax = new Vector2(0.5f, 0.85f);
|
||||||
mainPanelRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 550f);
|
mainPanelRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 600f);
|
||||||
}
|
}
|
||||||
|
|
||||||
// UI Construction
|
// UI Construction
|
||||||
|
Reference in New Issue
Block a user