Options cleanup

This commit is contained in:
Sinai
2021-05-15 06:20:07 +10:00
parent c25abfe3ff
commit e93edc5b19
3 changed files with 7 additions and 7 deletions

View File

@ -16,7 +16,7 @@ namespace UnityExplorer.Core.Config
// See the UnityExplorer.Loader namespace for the implementations. // See the UnityExplorer.Loader namespace for the implementations.
public static ConfigHandler Handler { get; private set; } public static ConfigHandler Handler { get; private set; }
public static ConfigElement<KeyCode> Main_Menu_Toggle; public static ConfigElement<KeyCode> Master_Toggle;
public static ConfigElement<bool> Force_Unlock_Mouse; public static ConfigElement<bool> Force_Unlock_Mouse;
public static ConfigElement<KeyCode> Force_Unlock_Toggle; public static ConfigElement<KeyCode> Force_Unlock_Toggle;
public static ConfigElement<bool> Aggressive_Mouse_Unlock; public static ConfigElement<bool> Aggressive_Mouse_Unlock;
@ -71,8 +71,8 @@ namespace UnityExplorer.Core.Config
private static void CreateConfigElements() private static void CreateConfigElements()
{ {
Main_Menu_Toggle = new ConfigElement<KeyCode>("Main Menu Toggle", Master_Toggle = new ConfigElement<KeyCode>("UnityExplorer Toggle",
"The UnityEngine.KeyCode to toggle the UnityExplorer Menu.", "The key to enable or disable UnityExplorer's menu and features.",
KeyCode.F7); KeyCode.F7);
Hide_On_Startup = new ConfigElement<bool>("Hide On Startup", Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",

View File

@ -29,8 +29,8 @@ namespace UnityExplorer.UI.CacheObject
public void UpdateValueFromSource() public void UpdateValueFromSource()
{ {
if (RefConfigElement.BoxedValue.Equals(this.Value)) //if (RefConfigElement.BoxedValue.Equals(this.Value))
return; // return;
SetValueFromSource(RefConfigElement.BoxedValue); SetValueFromSource(RefConfigElement.BoxedValue);

View File

@ -70,10 +70,10 @@ namespace UnityExplorer.UI.Panels
protected internal override void DoSetDefaultPosAndAnchors() protected internal override void DoSetDefaultPosAndAnchors()
{ {
mainPanelRect.localPosition = Vector2.zero; mainPanelRect.localPosition = Vector2.zero;
mainPanelRect.pivot = new Vector2(0.5f, 1f); mainPanelRect.pivot = new Vector2(0f, 1f);
mainPanelRect.anchorMin = new Vector2(0.5f, 0.1f); mainPanelRect.anchorMin = new Vector2(0.5f, 0.1f);
mainPanelRect.anchorMax = new Vector2(0.5f, 0.85f); mainPanelRect.anchorMax = new Vector2(0.5f, 0.85f);
mainPanelRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 550f); mainPanelRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 600f);
} }
// UI Construction // UI Construction