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starting reflection inspector filters, some fixes
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@ -123,6 +123,7 @@ namespace UnityExplorer.Inspectors
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tabGroupObj.AddComponent<Mask>();
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var targetButtonObj = UIFactory.CreateButton(tabGroupObj);
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targetButtonObj.AddComponent<Mask>();
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var targetButtonLayout = targetButtonObj.AddComponent<LayoutElement>();
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targetButtonLayout.minWidth = 165;
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targetButtonLayout.flexibleWidth = 0;
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