mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2025-07-13 07:16:37 +08:00
2.0.0
lots, see release description
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@ -1,11 +1,16 @@
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using UnityEngine;
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using Explorer.Config;
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using Explorer.UI;
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using Explorer.UI.Inspectors;
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using Explorer.UI.Main;
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using Explorer.UI.Shared;
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using UnityEngine;
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namespace Explorer
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{
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public class ExplorerCore
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{
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public const string NAME = "Explorer (" + PLATFORM + ", " + MODLOADER + ")";
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public const string VERSION = "1.8.3.1";
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public const string NAME = "Explorer " + VERSION + " (" + PLATFORM + ", " + MODLOADER + ")";
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public const string VERSION = "2.0.0";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.explorer";
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@ -34,9 +39,11 @@ namespace Explorer
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new WindowManager();
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InputManager.Init();
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CursorControl.Init();
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ForceUnlockCursor.Init();
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Log($"{NAME} {VERSION} initialized.");
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ShowMenu = true;
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Log($"{NAME} initialized.");
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}
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public static bool ShowMenu
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@ -49,7 +56,7 @@ namespace Explorer
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private static void SetShowMenu(bool show)
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{
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m_showMenu = show;
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CursorControl.UpdateCursorControl();
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ForceUnlockCursor.UpdateCursorControl();
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}
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public static void Update()
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@ -61,7 +68,7 @@ namespace Explorer
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if (ShowMenu)
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{
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CursorControl.Update();
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//CursorControl.Update();
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InspectUnderMouse.Update();
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MainMenu.Instance.Update();
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@ -89,30 +96,30 @@ namespace Explorer
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SearchPage.Instance?.OnSceneChange();
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}
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public static void Log(string message)
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public static void Log(object message)
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{
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#if ML
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MelonLoader.MelonLogger.Log(message);
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MelonLoader.MelonLogger.Log(message.ToString());
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#else
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ExplorerBepInPlugin.Logging?.LogMessage(message);
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ExplorerBepInPlugin.Logging?.LogMessage(message.ToString());
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#endif
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}
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public static void LogWarning(string message)
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public static void LogWarning(object message)
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{
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#if ML
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MelonLoader.MelonLogger.LogWarning(message);
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MelonLoader.MelonLogger.LogWarning(message.ToString());
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#else
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ExplorerBepInPlugin.Logging?.LogWarning(message);
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ExplorerBepInPlugin.Logging?.LogWarning(message.ToString());
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#endif
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}
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public static void LogError(string message)
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public static void LogError(object message)
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{
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#if ML
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MelonLoader.MelonLogger.LogError(message);
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MelonLoader.MelonLogger.LogError(message.ToString());
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#else
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ExplorerBepInPlugin.Logging?.LogError(message);
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ExplorerBepInPlugin.Logging?.LogError(message.ToString());
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#endif
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}
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}
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