lots, see release description
This commit is contained in:
sinaioutlander
2020-10-08 06:15:42 +11:00
parent b012e2305c
commit f1c3771c24
63 changed files with 2558 additions and 2031 deletions

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using System;
using System.Collections.Generic;
using UnityEngine;
using Explorer.UI.Shared;
using Explorer.UI.Main;
#if CPP
using UnhollowerRuntimeLib;
#endif
namespace Explorer.UI.Inspectors
{
public class GameObjectInspector : WindowBase
{
public override string Title => WindowManager.TabView
? $"<color=cyan>[G]</color> {TargetGO.name}"
: $"GameObject Inspector ({TargetGO.name})";
public GameObject TargetGO;
private static bool m_hideControls;
// gui element holders
private string m_name;
private string m_scene;
private Transform[] m_children;
private Vector2 m_transformScroll = Vector2.zero;
private readonly PageHelper ChildPages = new PageHelper();
private Component[] m_components;
private Vector2 m_compScroll = Vector2.zero;
private readonly PageHelper CompPages = new PageHelper();
private readonly Vector3[] m_cachedInput = new Vector3[3];
private float m_translateAmount = 0.3f;
private float m_rotateAmount = 50f;
private float m_scaleAmount = 0.1f;
private bool m_freeze;
private Vector3 m_frozenPosition;
private Quaternion m_frozenRotation;
private Vector3 m_frozenScale;
private bool m_autoApplyTransform;
private bool m_autoUpdateTransform;
private bool m_localContext;
private readonly List<Component> m_cachedDestroyList = new List<Component>();
private string m_addComponentInput = "";
private string m_setParentInput = "Enter a GameObject name or path";
public bool GetObjectAsGameObject()
{
var targetType = Target?.GetType();
if (targetType == typeof(GameObject))
{
TargetGO = Target as GameObject;
return true;
}
else if (targetType == typeof(Transform))
{
TargetGO = (Target as Transform).gameObject;
return true;
}
ExplorerCore.Log("Error: Target is null or not a GameObject/Transform!");
DestroyWindow();
return false;
}
public override void Init()
{
if (!GetObjectAsGameObject())
{
return;
}
m_name = TargetGO.name;
m_scene = string.IsNullOrEmpty(TargetGO.scene.name)
? "None (Asset/Resource)"
: TargetGO.scene.name;
CacheTransformValues();
Update();
}
private void CacheTransformValues()
{
if (m_localContext)
{
m_cachedInput[0] = TargetGO.transform.localPosition;
m_cachedInput[1] = TargetGO.transform.localEulerAngles;
}
else
{
m_cachedInput[0] = TargetGO.transform.position;
m_cachedInput[1] = TargetGO.transform.eulerAngles;
}
m_cachedInput[2] = TargetGO.transform.localScale;
}
public override void Update()
{
try
{
if (Target == null)
{
ExplorerCore.Log("Target is null!");
DestroyWindow();
return;
}
if (!TargetGO && !GetObjectAsGameObject())
{
ExplorerCore.Log("Target was destroyed!");
DestroyWindow();
return;
}
if (m_freeze)
{
if (m_localContext)
{
TargetGO.transform.localPosition = m_frozenPosition;
TargetGO.transform.localRotation = m_frozenRotation;
}
else
{
TargetGO.transform.position = m_frozenPosition;
TargetGO.transform.rotation = m_frozenRotation;
}
TargetGO.transform.localScale = m_frozenScale;
}
// update child objects
var childList = new List<Transform>();
for (int i = 0; i < TargetGO.transform.childCount; i++)
{
childList.Add(TargetGO.transform.GetChild(i));
}
childList.Sort((a, b) => b.childCount.CompareTo(a.childCount));
m_children = childList.ToArray();
ChildPages.ItemCount = m_children.Length;
// update components
#if CPP
var compList = new Il2CppSystem.Collections.Generic.List<Component>();
TargetGO.GetComponentsInternal(ReflectionHelpers.ComponentType, true, false, true, false, compList);
m_components = compList.ToArray();
#else
m_components = TargetGO.GetComponents<Component>();
#endif
CompPages.ItemCount = m_components.Length;
}
catch (Exception e)
{
DestroyOnException(e);
}
}
private void DestroyOnException(Exception e)
{
ExplorerCore.Log($"Exception drawing GameObject Window: {e.GetType()}, {e.Message}");
DestroyWindow();
}
private void InspectGameObject(Transform obj)
{
var window = WindowManager.InspectObject(obj, out bool created);
if (created)
{
window.m_rect = new Rect(this.m_rect.x, this.m_rect.y, this.m_rect.width, this.m_rect.height);
DestroyWindow();
}
}
#if CPP
private void ReflectObject(Il2CppSystem.Object obj)
#else
private void ReflectObject(object obj)
#endif
{
var window = WindowManager.InspectObject(obj, out bool created, true);
if (created)
{
if (this.m_rect.x <= (Screen.width - this.m_rect.width - 100))
{
window.m_rect = new Rect(
this.m_rect.x + this.m_rect.width + 20,
this.m_rect.y,
550,
700);
}
else
{
window.m_rect = new Rect(this.m_rect.x + 50, this.m_rect.y + 50, 550, 700);
}
}
}
public override void WindowFunction(int windowID)
{
try
{
var rect = WindowManager.TabView ? TabViewWindow.Instance.m_rect : this.m_rect;
if (!WindowManager.TabView)
{
Header();
GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
}
scroll = GUIUnstrip.BeginScrollView(scroll);
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("Scene: <color=cyan>" + (m_scene == "" ? "n/a" : m_scene) + "</color>", new GUILayoutOption[0]);
if (m_scene == UnityHelpers.ActiveSceneName)
{
if (GUILayout.Button("<color=#00FF00>Send to Scene View</color>", new GUILayoutOption[] { GUILayout.Width(150) }))
{
ScenePage.Instance.SetTransformTarget(TargetGO.transform);
MainMenu.SetCurrentPage(0);
}
}
if (GUILayout.Button("Reflection Inspect", new GUILayoutOption[] { GUILayout.Width(150) }))
{
WindowManager.InspectObject(Target, out _, true);
}
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("Path:", new GUILayoutOption[] { GUILayout.Width(50) });
string pathlabel = TargetGO.transform.GetGameObjectPath();
if (TargetGO.transform.parent != null)
{
if (GUILayout.Button("<-", new GUILayoutOption[] { GUILayout.Width(35) }))
{
InspectGameObject(TargetGO.transform.parent);
}
}
GUIUnstrip.TextArea(pathlabel, new GUILayoutOption[0]);
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("Name:", new GUILayoutOption[] { GUILayout.Width(50) });
GUIUnstrip.TextArea(m_name, new GUILayoutOption[0]);
GUILayout.EndHorizontal();
// --- Horizontal Columns section ---
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUIUnstrip.BeginVertical(new GUILayoutOption[] { GUILayout.Width(rect.width / 2 - 17) });
TransformList(rect);
GUILayout.EndVertical();
GUIUnstrip.BeginVertical(new GUILayoutOption[] { GUILayout.Width(rect.width / 2 - 17) });
ComponentList(rect);
GUILayout.EndVertical();
GUILayout.EndHorizontal(); // end horiz columns
GameObjectControls();
GUIUnstrip.EndScrollView();
if (!WindowManager.TabView)
{
m_rect = ResizeDrag.ResizeWindow(rect, windowID);
GUIUnstrip.EndArea();
}
}
catch (Exception e)
{
DestroyOnException(e);
}
}
private void TransformList(Rect m_rect)
{
GUIUnstrip.BeginVertical(GUIContent.none, GUI.skin.box, null);
m_transformScroll = GUIUnstrip.BeginScrollView(m_transformScroll);
GUILayout.Label("<b><size=15>Children</size></b>", new GUILayoutOption[0]);
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
ChildPages.DrawLimitInputArea();
if (ChildPages.ItemCount > ChildPages.ItemsPerPage)
{
ChildPages.CurrentPageLabel();
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
{
ChildPages.TurnPage(Turn.Left, ref this.m_transformScroll);
}
if (GUILayout.Button("Next >", new GUILayoutOption[] { GUILayout.Width(80) }))
{
ChildPages.TurnPage(Turn.Right, ref this.m_transformScroll);
}
}
GUILayout.EndHorizontal();
if (m_children != null && m_children.Length > 0)
{
int start = ChildPages.CalculateOffsetIndex();
for (int j = start; (j < start + ChildPages.ItemsPerPage && j < ChildPages.ItemCount); j++)
{
var obj = m_children[j];
if (!obj)
{
GUILayout.Label("null", new GUILayoutOption[0]);
continue;
}
Buttons.GameObjectButton(obj.gameObject, InspectGameObject, false, m_rect.width / 2 - 80);
}
}
else
{
GUILayout.Label("<i>None</i>", new GUILayoutOption[0]);
}
GUIUnstrip.EndScrollView();
GUILayout.EndVertical();
}
private void ComponentList(Rect m_rect)
{
GUIUnstrip.BeginVertical(GUIContent.none, GUI.skin.box, null);
m_compScroll = GUIUnstrip.BeginScrollView(m_compScroll);
GUILayout.Label("<b><size=15>Components</size></b>", new GUILayoutOption[0]);
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
CompPages.DrawLimitInputArea();
if (CompPages.ItemCount > CompPages.ItemsPerPage)
{
CompPages.CurrentPageLabel();
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
{
CompPages.TurnPage(Turn.Left, ref this.m_compScroll);
}
if (GUILayout.Button("Next >", new GUILayoutOption[] { GUILayout.Width(80) }))
{
CompPages.TurnPage(Turn.Right, ref this.m_compScroll);
}
}
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
var width = m_rect.width / 2 - 135f;
m_addComponentInput = GUIUnstrip.TextField(m_addComponentInput, new GUILayoutOption[] { GUILayout.Width(width) });
if (GUILayout.Button("Add Comp", new GUILayoutOption[0]))
{
if (ReflectionHelpers.GetTypeByName(m_addComponentInput) is Type compType)
{
if (typeof(Component).IsAssignableFrom(compType))
{
#if CPP
TargetGO.AddComponent(Il2CppType.From(compType));
#else
TargetGO.AddComponent(compType);
#endif
}
else
{
ExplorerCore.LogWarning($"Type '{compType.Name}' is not assignable from Component!");
}
}
else
{
ExplorerCore.LogWarning($"Could not find a type by the name of '{m_addComponentInput}'!");
}
}
GUILayout.EndHorizontal();
GUI.skin.button.alignment = TextAnchor.MiddleLeft;
if (m_cachedDestroyList.Count > 0)
{
m_cachedDestroyList.Clear();
}
if (m_components != null)
{
int start = CompPages.CalculateOffsetIndex();
for (int j = start; (j < start + CompPages.ItemsPerPage && j < CompPages.ItemCount); j++)
{
var component = m_components[j];
if (!component) continue;
var type =
#if CPP
component.GetIl2CppType();
#else
component.GetType();
#endif
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
if (ReflectionHelpers.BehaviourType.IsAssignableFrom(type))
{
#if CPP
BehaviourEnabledBtn(component.TryCast<Behaviour>());
#else
BehaviourEnabledBtn(component as Behaviour);
#endif
}
else
{
GUIUnstrip.Space(26);
}
if (GUILayout.Button("<color=cyan>" + type.Name + "</color>", new GUILayoutOption[] { GUILayout.Width(m_rect.width / 2 - 100) }))
{
ReflectObject(component);
}
if (GUILayout.Button("<color=red>-</color>", new GUILayoutOption[] { GUILayout.Width(20) }))
{
m_cachedDestroyList.Add(component);
}
GUILayout.EndHorizontal();
}
}
GUI.skin.button.alignment = TextAnchor.MiddleCenter;
if (m_cachedDestroyList.Count > 0)
{
for (int i = m_cachedDestroyList.Count - 1; i >= 0; i--)
{
var comp = m_cachedDestroyList[i];
GameObject.Destroy(comp);
}
}
GUIUnstrip.EndScrollView();
GUILayout.EndVertical();
}
private void BehaviourEnabledBtn(Behaviour obj)
{
var _col = GUI.color;
bool _enabled = obj.enabled;
if (_enabled)
{
GUI.color = Color.green;
}
else
{
GUI.color = Color.red;
}
// ------ toggle active button ------
_enabled = GUILayout.Toggle(_enabled, "", new GUILayoutOption[] { GUILayout.Width(18) });
if (obj.enabled != _enabled)
{
obj.enabled = _enabled;
}
GUI.color = _col;
}
private void GameObjectControls()
{
if (m_hideControls)
{
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
if (GUILayout.Button("^ Show ^", new GUILayoutOption[] { GUILayout.Width(75) }))
{
m_hideControls = false;
}
GUILayout.EndHorizontal();
return;
}
GUIUnstrip.BeginVertical(GUIContent.none, GUI.skin.box, new GUILayoutOption[] { GUILayout.Width(520) });
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("<b><size=15>GameObject Controls</size></b>", new GUILayoutOption[] { GUILayout.Width(200) });
if (GUILayout.Button("v Hide v", new GUILayoutOption[] { GUILayout.Width(75) }))
{
m_hideControls = true;
}
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
bool m_active = TargetGO.activeSelf;
m_active = GUILayout.Toggle(m_active, (m_active ? "<color=lime>Enabled " : "<color=red>Disabled") + "</color>",
new GUILayoutOption[] { GUILayout.Width(80) });
if (TargetGO.activeSelf != m_active) { TargetGO.SetActive(m_active); }
Buttons.InstantiateButton(TargetGO, 100);
if (GUILayout.Button("Set DontDestroyOnLoad", new GUILayoutOption[] { GUILayout.Width(170) }))
{
GameObject.DontDestroyOnLoad(TargetGO);
TargetGO.hideFlags |= HideFlags.DontUnloadUnusedAsset;
}
var lbl = m_freeze ? "<color=lime>Unfreeze</color>" : "<color=orange>Freeze Pos/Rot</color>";
if (GUILayout.Button(lbl, new GUILayoutOption[] { GUILayout.Width(110) }))
{
m_freeze = !m_freeze;
if (m_freeze)
{
UpdateFreeze();
}
}
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
m_setParentInput = GUIUnstrip.TextField(m_setParentInput, new GUILayoutOption[0]);
if (GUILayout.Button("Set Parent", new GUILayoutOption[] { GUILayout.Width(80) }))
{
if (GameObject.Find(m_setParentInput) is GameObject newparent)
{
TargetGO.transform.parent = newparent.transform;
}
else
{
ExplorerCore.LogWarning($"Could not find gameobject '{m_setParentInput}'");
}
}
if (GUILayout.Button("Detach from parent", new GUILayoutOption[] { GUILayout.Width(160) }))
{
TargetGO.transform.parent = null;
}
GUILayout.EndHorizontal();
GUIUnstrip.BeginVertical(GUIContent.none, GUI.skin.box, null);
m_cachedInput[0] = TranslateControl(TranslateType.Position, ref m_translateAmount, false);
m_cachedInput[1] = TranslateControl(TranslateType.Rotation, ref m_rotateAmount, true);
m_cachedInput[2] = TranslateControl(TranslateType.Scale, ref m_scaleAmount, false);
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
if (GUILayout.Button("<color=lime>Apply to Transform</color>", new GUILayoutOption[0]) || m_autoApplyTransform)
{
if (m_localContext)
{
TargetGO.transform.localPosition = m_cachedInput[0];
TargetGO.transform.localEulerAngles = m_cachedInput[1];
}
else
{
TargetGO.transform.position = m_cachedInput[0];
TargetGO.transform.eulerAngles = m_cachedInput[1];
}
TargetGO.transform.localScale = m_cachedInput[2];
if (m_freeze)
{
UpdateFreeze();
}
}
if (GUILayout.Button("<color=lime>Update from Transform</color>", new GUILayoutOption[0]) || m_autoUpdateTransform)
{
CacheTransformValues();
}
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
BoolToggle(ref m_autoApplyTransform, "Auto-apply to Transform?");
BoolToggle(ref m_autoUpdateTransform, "Auto-update from transform?");
GUILayout.EndHorizontal();
bool b = m_localContext;
b = GUILayout.Toggle(b, "<color=" + (b ? "lime" : "orange") + ">Use local transform values?</color>", new GUILayoutOption[0]);
if (b != m_localContext)
{
m_localContext = b;
CacheTransformValues();
if (m_freeze)
{
UpdateFreeze();
}
}
GUILayout.EndVertical();
if (GUILayout.Button("<color=red><b>Destroy</b></color>", new GUILayoutOption[] { GUILayout.Width(120) }))
{
GameObject.Destroy(TargetGO);
DestroyWindow();
return;
}
GUILayout.EndVertical();
}
private void UpdateFreeze()
{
if (m_localContext)
{
m_frozenPosition = TargetGO.transform.localPosition;
m_frozenRotation = TargetGO.transform.localRotation;
}
else
{
m_frozenPosition = TargetGO.transform.position;
m_frozenRotation = TargetGO.transform.rotation;
}
m_frozenScale = TargetGO.transform.localScale;
}
private void BoolToggle(ref bool value, string message)
{
string lbl = "<color=";
lbl += value ? "lime" : "orange";
lbl += $">{message}</color>";
value = GUILayout.Toggle(value, lbl, new GUILayoutOption[0]);
}
public enum TranslateType
{
Position,
Rotation,
Scale
}
private Vector3 TranslateControl(TranslateType mode, ref float amount, bool multByTime)
{
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label($"<color=cyan><b>{(m_localContext ? "Local " : "")}{mode}</b></color>:",
new GUILayoutOption[] { GUILayout.Width(m_localContext ? 110 : 65) });
var transform = TargetGO.transform;
switch (mode)
{
case TranslateType.Position:
var pos = m_localContext ? transform.localPosition : transform.position;
GUILayout.Label(pos.ToString(), new GUILayoutOption[] { GUILayout.Width(250) });
break;
case TranslateType.Rotation:
var rot = m_localContext ? transform.localEulerAngles : transform.eulerAngles;
GUILayout.Label(rot.ToString(), new GUILayoutOption[] { GUILayout.Width(250) });
break;
case TranslateType.Scale:
GUILayout.Label(transform.localScale.ToString(), new GUILayoutOption[] { GUILayout.Width(250) });
break;
}
GUILayout.EndHorizontal();
Vector3 input = m_cachedInput[(int)mode];
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUI.skin.label.alignment = TextAnchor.MiddleRight;
GUILayout.Label("<color=cyan>X:</color>", new GUILayoutOption[] { GUILayout.Width(20) });
PlusMinusFloat(ref input.x, amount, multByTime);
GUILayout.Label("<color=cyan>Y:</color>", new GUILayoutOption[] { GUILayout.Width(20) });
PlusMinusFloat(ref input.y, amount, multByTime);
GUILayout.Label("<color=cyan>Z:</color>", new GUILayoutOption[] { GUILayout.Width(20) });
PlusMinusFloat(ref input.z, amount, multByTime);
GUILayout.Label("+/-:", new GUILayoutOption[] { GUILayout.Width(30) });
var amountInput = amount.ToString("F3");
amountInput = GUIUnstrip.TextField(amountInput, new GUILayoutOption[] { GUILayout.Width(60) });
if (float.TryParse(amountInput, out float f))
{
amount = f;
}
GUI.skin.label.alignment = TextAnchor.UpperLeft;
GUILayout.EndHorizontal();
return input;
}
private void PlusMinusFloat(ref float f, float amount, bool multByTime)
{
string s = f.ToString("F3");
s = GUIUnstrip.TextField(s, new GUILayoutOption[] { GUILayout.Width(60) });
if (float.TryParse(s, out float f2))
{
f = f2;
}
if (GUIUnstrip.RepeatButton("-", new GUILayoutOption[] { GUILayout.Width(20) }))
{
f -= multByTime ? amount * Time.deltaTime : amount;
}
if (GUIUnstrip.RepeatButton("+", new GUILayoutOption[] { GUILayout.Width(20) }))
{
f += multByTime ? amount * Time.deltaTime : amount;
}
}
}
}

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using UnityEngine;
namespace Explorer.UI.Inspectors
{
public class InspectUnderMouse
{
public static bool EnableInspect { get; set; } = false;
private static string m_objUnderMouseName = "";
public static void Update()
{
if (ExplorerCore.ShowMenu)
{
if (InputManager.GetKey(KeyCode.LeftShift) && InputManager.GetMouseButtonDown(1))
{
EnableInspect = !EnableInspect;
}
if (EnableInspect)
{
InspectRaycast();
}
}
else if (EnableInspect)
{
EnableInspect = false;
}
}
public static void InspectRaycast()
{
if (!UnityHelpers.MainCamera)
return;
var ray = UnityHelpers.MainCamera.ScreenPointToRay(InputManager.MousePosition);
if (Physics.Raycast(ray, out RaycastHit hit, 1000f))
{
var obj = hit.transform.gameObject;
m_objUnderMouseName = obj.transform.GetGameObjectPath();
if (InputManager.GetMouseButtonDown(0))
{
EnableInspect = false;
m_objUnderMouseName = "";
WindowManager.InspectObject(obj, out _);
}
}
else
{
m_objUnderMouseName = "";
}
}
public static void OnGUI()
{
if (EnableInspect)
{
if (m_objUnderMouseName != "")
{
var pos = InputManager.MousePosition;
var rect = new Rect(
pos.x - (Screen.width / 2), // x
Screen.height - pos.y - 50, // y
Screen.width, // w
50 // h
);
var origAlign = GUI.skin.label.alignment;
GUI.skin.label.alignment = TextAnchor.MiddleCenter;
//shadow text
GUI.Label(rect, $"<color=black>{m_objUnderMouseName}</color>");
//white text
GUI.Label(new Rect(rect.x - 1, rect.y + 1, rect.width, rect.height), m_objUnderMouseName);
GUI.skin.label.alignment = origAlign;
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
using Explorer.UI;
using Explorer.UI.Shared;
using Explorer.CacheObject;
#if CPP
using UnhollowerBaseLib;
#endif
namespace Explorer.UI.Inspectors
{
public class InstanceInspector : ReflectionInspector
{
public override bool IsStaticInspector => false;
// some extra cast-caching
public UnityEngine.Object m_uObj;
private Component m_component;
public override void Init()
{
// cache the extra cast-caching
#if CPP
if (!IsStaticInspector && Target is Il2CppSystem.Object ilObject)
{
var unityObj = ilObject.TryCast<UnityEngine.Object>();
if (unityObj)
{
m_uObj = unityObj;
var component = ilObject.TryCast<Component>();
if (component)
{
m_component = component;
}
}
}
#else
if (!IsStaticInspector)
{
m_uObj = Target as UnityEngine.Object;
m_component = Target as Component;
}
#endif
base.Init();
}
public override void Update()
{
if (Target == null)
{
ExplorerCore.Log("Target is null!");
DestroyWindow();
return;
}
if (Target is UnityEngine.Object uObj)
{
if (!uObj)
{
ExplorerCore.Log("Target was destroyed!");
DestroyWindow();
return;
}
}
base.Update();
}
public void DrawInstanceControls(Rect rect)
{
if (m_uObj)
{
GUILayout.Label("Name: " + m_uObj.name, new GUILayoutOption[0]);
}
GUILayout.EndHorizontal();
if (m_uObj)
{
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("<b>Tools:</b>", new GUILayoutOption[] { GUILayout.Width(80) });
Buttons.InstantiateButton(m_uObj);
if (m_component && m_component.gameObject is GameObject obj)
{
GUI.skin.label.alignment = TextAnchor.MiddleRight;
GUILayout.Label("GameObject:", new GUILayoutOption[] { GUILayout.Width(135) });
var charWidth = obj.name.Length * 15;
var maxWidth = rect.width - 350;
var labelWidth = charWidth < maxWidth ? charWidth : maxWidth;
if (GUILayout.Button("<color=#00FF00>" + obj.name + "</color>", new GUILayoutOption[] { GUILayout.Width(labelWidth) }))
{
WindowManager.InspectObject(obj, out bool _);
}
GUI.skin.label.alignment = TextAnchor.UpperLeft;
}
GUILayout.EndHorizontal();
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Explorer.CacheObject;
namespace Explorer.UI.Inspectors
{
public class StaticInspector : ReflectionInspector
{
public override bool IsStaticInspector => true;
public override void Init()
{
base.Init();
}
public override bool ShouldProcessMember(CacheMember holder)
{
return base.ShouldProcessMember(holder);
}
public override void WindowFunction(int windowID)
{
base.WindowFunction(windowID);
}
}
}

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@ -0,0 +1,430 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
using Explorer.UI;
using Explorer.UI.Shared;
using Explorer.CacheObject;
using Explorer.UI.Inspectors;
#if CPP
using UnhollowerBaseLib;
#endif
namespace Explorer.UI.Inspectors
{
public abstract class ReflectionInspector : WindowBase
{
public override string Title => WindowManager.TabView
? $"<color=cyan>[R]</color> {TargetType.Name}"
: $"Reflection Inspector ({TargetType.Name})";
public virtual bool IsStaticInspector { get; }
public Type TargetType;
private CacheMember[] m_allCachedMembers;
private CacheMember[] m_cachedMembersFiltered;
public PageHelper Pages = new PageHelper();
private bool m_autoUpdate = false;
private string m_search = "";
public MemberTypes m_typeFilter = MemberTypes.Property;
private bool m_hideFailedReflection = false;
private MemberScopes m_scopeFilter;
private enum MemberScopes
{
Both,
Instance,
Static
}
private static readonly HashSet<string> _typeAndMemberBlacklist = new HashSet<string>
{
// Causes a crash
"Type.DeclaringMethod",
// Causes a crash
"Rigidbody2D.Cast",
};
private static readonly HashSet<string> _methodStartsWithBlacklist = new HashSet<string>
{
// Pointless (handled by Properties)
"get_",
"set_",
};
public override void Init()
{
if (!IsStaticInspector)
{
TargetType = ReflectionHelpers.GetActualType(Target);
CacheMembers(ReflectionHelpers.GetAllBaseTypes(Target));
}
else
{
CacheMembers(new Type[] { TargetType });
}
}
public override void Update()
{
if (m_allCachedMembers == null)
{
return;
}
m_cachedMembersFiltered = m_allCachedMembers.Where(x => ShouldProcessMember(x)).ToArray();
if (m_autoUpdate)
{
UpdateValues();
}
}
private void UpdateValues()
{
foreach (var member in m_cachedMembersFiltered)
{
member.UpdateValue();
}
}
public virtual bool ShouldProcessMember(CacheMember holder)
{
// check MemberTypes filter
if (m_typeFilter != MemberTypes.All && m_typeFilter != holder.MemInfo?.MemberType)
return false;
// check scope filter
if (m_scopeFilter == MemberScopes.Instance)
{
return !holder.IsStatic;
}
else if (m_scopeFilter == MemberScopes.Static)
{
return holder.IsStatic;
}
// hide failed reflection
if (!string.IsNullOrEmpty(holder.ReflectionException) && m_hideFailedReflection)
return false;
// see if we should do name search
if (m_search == "" || holder.MemInfo == null)
return true;
// ok do name search
return (holder.MemInfo.DeclaringType.Name + "." + holder.MemInfo.Name)
.ToLower()
.Contains(m_search.ToLower());
}
private void CacheMembers(Type[] types)
{
var list = new List<CacheMember>();
var cachedSigs = new List<string>();
foreach (var declaringType in types)
{
MemberInfo[] infos;
try
{
infos = declaringType.GetMembers(ReflectionHelpers.CommonFlags);
}
catch
{
ExplorerCore.Log($"Exception getting members for type: {declaringType.FullName}");
continue;
}
object target = Target;
string exception = null;
#if CPP
if (!IsStaticInspector && target is Il2CppSystem.Object ilObject)
{
try
{
target = ilObject.Il2CppCast(declaringType);
}
catch (Exception e)
{
exception = ReflectionHelpers.ExceptionToString(e);
}
}
#endif
foreach (var member in infos)
{
try
{
// make sure member type is Field, Method of Property (4 / 8 / 16)
int m = (int)member.MemberType;
if (m < 4 || m > 16)
continue;
var fi = member as FieldInfo;
var pi = member as PropertyInfo;
var mi = member as MethodInfo;
if (IsStaticInspector)
{
if (fi != null && !fi.IsStatic) continue;
else if (pi != null && !pi.GetAccessors()[0].IsStatic) continue;
else if (mi != null && !mi.IsStatic) continue;
}
// check blacklisted members
var sig = $"{member.DeclaringType.Name}.{member.Name}";
if (_typeAndMemberBlacklist.Any(it => it == sig))
continue;
if (_methodStartsWithBlacklist.Any(it => member.Name.StartsWith(it)))
continue;
if (mi != null)
{
AppendParams(mi.GetParameters());
}
else if (pi != null)
{
AppendParams(pi.GetIndexParameters());
}
void AppendParams(ParameterInfo[] _args)
{
sig += " (";
foreach (var param in _args)
{
sig += $"{param.ParameterType.Name} {param.Name}, ";
}
sig += ")";
}
if (cachedSigs.Contains(sig))
{
continue;
}
//ExplorerCore.Log($"Trying to cache member {sig}...");
try
{
var cached = CacheFactory.GetCacheObject(member, target);
if (cached != null)
{
cachedSigs.Add(sig);
list.Add(cached);
cached.ReflectionException = exception;
}
}
catch (Exception e)
{
ExplorerCore.LogWarning($"Exception caching member {sig}!");
ExplorerCore.Log(e.ToString());
}
}
catch (Exception e)
{
ExplorerCore.LogWarning($"Exception caching member {member.DeclaringType.FullName}.{member.Name}!");
ExplorerCore.Log(e.ToString());
}
}
}
m_allCachedMembers = list.ToArray();
}
// =========== GUI DRAW =========== //
public override void WindowFunction(int windowID)
{
try
{
// ====== HEADER ======
var rect = WindowManager.TabView ? TabViewWindow.Instance.m_rect : this.m_rect;
if (!WindowManager.TabView)
{
Header();
GUIUnstrip.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
}
var asInstance = this as InstanceInspector;
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
var labelWidth = (asInstance != null && asInstance.m_uObj)
? new GUILayoutOption[] { GUILayout.Width(245f) }
: new GUILayoutOption[0];
GUILayout.Label("<b>Type:</b> <color=cyan>" + TargetType.FullName + "</color>", labelWidth);
if (asInstance != null)
{
asInstance.DrawInstanceControls(rect);
}
else
{
GUILayout.EndHorizontal();
}
UIStyles.HorizontalLine(Color.grey);
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("<b>Search:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
m_search = GUIUnstrip.TextField(m_search, new GUILayoutOption[0]);
GUILayout.EndHorizontal();
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("<b>Filter:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
FilterTypeToggle(MemberTypes.All, "All");
FilterTypeToggle(MemberTypes.Property, "Properties");
FilterTypeToggle(MemberTypes.Field, "Fields");
FilterTypeToggle(MemberTypes.Method, "Methods");
GUILayout.EndHorizontal();
if (this is InstanceInspector)
{
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("<b>Scope:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
FilterScopeToggle(MemberScopes.Both, "Both");
FilterScopeToggle(MemberScopes.Instance, "Instance");
FilterScopeToggle(MemberScopes.Static, "Static");
GUILayout.EndHorizontal();
}
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("<b>Values:</b>", new GUILayoutOption[] { GUILayout.Width(75) });
if (GUILayout.Button("Update", new GUILayoutOption[] { GUILayout.Width(100) }))
{
UpdateValues();
}
GUI.color = m_autoUpdate ? Color.green : Color.red;
m_autoUpdate = GUILayout.Toggle(m_autoUpdate, "Auto-update?", new GUILayoutOption[] { GUILayout.Width(100) });
GUI.color = m_hideFailedReflection ? Color.green : Color.red;
m_hideFailedReflection = GUILayout.Toggle(m_hideFailedReflection, "Hide failed Reflection?", new GUILayoutOption[] { GUILayout.Width(150) });
GUI.color = Color.white;
GUILayout.EndHorizontal();
GUIUnstrip.Space(10);
Pages.ItemCount = m_cachedMembersFiltered.Length;
// prev/next page buttons
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
Pages.DrawLimitInputArea();
if (Pages.ItemCount > Pages.ItemsPerPage)
{
if (GUILayout.Button("< Prev", new GUILayoutOption[] { GUILayout.Width(80) }))
{
Pages.TurnPage(Turn.Left, ref this.scroll);
}
Pages.CurrentPageLabel();
if (GUILayout.Button("Next >", new GUILayoutOption[] { GUILayout.Width(80) }))
{
Pages.TurnPage(Turn.Right, ref this.scroll);
}
}
GUILayout.EndHorizontal();
// ====== BODY ======
scroll = GUIUnstrip.BeginScrollView(scroll);
GUIUnstrip.Space(10);
UIStyles.HorizontalLine(Color.grey);
GUIUnstrip.BeginVertical(GUIContent.none, GUI.skin.box, null);
var members = this.m_cachedMembersFiltered;
int start = Pages.CalculateOffsetIndex();
for (int j = start; (j < start + Pages.ItemsPerPage && j < members.Length); j++)
{
var holder = members[j];
GUIUnstrip.BeginHorizontal(new GUILayoutOption[] { GUILayout.Height(25) });
try
{
holder.Draw(rect, 180f);
}
catch
{
GUILayout.EndHorizontal();
continue;
}
GUILayout.EndHorizontal();
// if not last element
if (!(j == (start + Pages.ItemsPerPage - 1) || j == (members.Length - 1)))
UIStyles.HorizontalLine(new Color(0.07f, 0.07f, 0.07f), true);
}
GUILayout.EndVertical();
GUIUnstrip.EndScrollView();
if (!WindowManager.TabView)
{
m_rect = ResizeDrag.ResizeWindow(rect, windowID);
GUIUnstrip.EndArea();
}
}
catch (Exception e) when (e.Message.Contains("in a group with only"))
{
// suppress
}
catch (Exception e)
{
ExplorerCore.LogWarning("Exception drawing ReflectionWindow: " + e.GetType() + ", " + e.Message);
DestroyWindow();
return;
}
}
private void FilterTypeToggle(MemberTypes mode, string label)
{
if (m_typeFilter == mode)
{
GUI.color = Color.green;
}
else
{
GUI.color = Color.white;
}
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(100) }))
{
m_typeFilter = mode;
Pages.PageOffset = 0;
scroll = Vector2.zero;
}
GUI.color = Color.white;
}
private void FilterScopeToggle(MemberScopes mode, string label)
{
if (m_scopeFilter == mode)
{
GUI.color = Color.green;
}
else
{
GUI.color = Color.white;
}
if (GUILayout.Button(label, new GUILayoutOption[] { GUILayout.Width(100) }))
{
m_scopeFilter = mode;
Pages.PageOffset = 0;
scroll = Vector2.zero;
}
GUI.color = Color.white;
}
}
}