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1.7.5
* Added support for Enums with [Flags] attribute (can set each flag individually) * Added support for easier bitwise operations on ints (or any primitive assignable to int), and viewing the int as binary. This is intended for things like `Camera.cullingMask`, etc. * Fixed an issue with Enums that contain duplicate values, for example `CameraClearFlags` (has duplicate values for 2).
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@ -83,6 +83,7 @@
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<Compile Include="CachedObjects\Struct\CacheEnum.cs" />
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<Compile Include="CachedObjects\Object\CacheGameObject.cs" />
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<Compile Include="CachedObjects\Object\CacheList.cs" />
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<Compile Include="CachedObjects\Struct\CacheEnumFlags.cs" />
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<Compile Include="CachedObjects\Struct\CachePrimitive.cs" />
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<Compile Include="CachedObjects\Other\CacheOther.cs" />
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<Compile Include="CachedObjects\Other\CacheMethod.cs" />
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