* Added support for Enums with [Flags] attribute (can set each flag individually)
* Added support for easier bitwise operations on ints (or any primitive assignable to int), and viewing the int as binary. This is intended for things like `Camera.cullingMask`, etc.
* Fixed an issue with Enums that contain duplicate values, for example `CameraClearFlags` (has duplicate values for 2).
This commit is contained in:
sinaioutlander
2020-09-23 19:19:29 +10:00
parent 2006a9ea76
commit f203ae37fc
8 changed files with 324 additions and 32 deletions

View File

@ -2,6 +2,9 @@
using System.Collections.Generic;
using System;
using UnityEngine;
using System.Reflection;
using System.Collections.Specialized;
using MelonLoader;
// used to test multiple generic constraints
public class TestGeneric : IComparable<string>
@ -11,10 +14,33 @@ public class TestGeneric : IComparable<string>
public int CompareTo(string other) => throw new NotImplementedException();
}
[Flags]
public enum TestFlags
{
Red,
Green,
Blue
}
// test non-flags weird enum
public enum WeirdEnum
{
First = 1,
Second,
Third = 2,
Fourth,
Fifth
}
namespace Explorer.Tests
{
public class TestClass
{
public static TestFlags testFlags = TestFlags.Blue | TestFlags.Green;
public static WeirdEnum testWeird = WeirdEnum.First;
public static int testBitmask;
public static TestClass Instance => m_instance ?? (m_instance = new TestClass());
private static TestClass m_instance;
@ -24,13 +50,14 @@ namespace Explorer.Tests
ILHashSetTest.Add("1");
ILHashSetTest.Add("2");
ILHashSetTest.Add("3");
testBitmask = 1 | 2;
}
public static int StaticProperty => 5;
public static int StaticField = 5;
public int NonStaticField;
public static string TestGeneric<C, T>(string arg0) where C : Component where T : TestGeneric, IComparable<string>
{
return $"C: '{typeof(C).FullName}', T: '{typeof(T).FullName}', arg0: '{arg0}'";