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2.0.5
* Added Max Results option to Search (default 5000) * Fixed a TypeInitializationException which can happen when inspecting some classes with Dictionary members * Fixed an issue which could prevent Input support from initializating * Improved and fixed the display of TextAsset objects * A few other minor fixes
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21
src/Input/IAbstractInput.cs
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21
src/Input/IAbstractInput.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace Explorer.Input
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{
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public interface IAbstractInput
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{
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void Init();
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Vector2 MousePosition { get; }
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bool GetKeyDown(KeyCode key);
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bool GetKey(KeyCode key);
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bool GetMouseButtonDown(int btn);
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bool GetMouseButton(int btn);
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}
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}
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